4/29/2010
What is the most desirable mat for recipes in the game now? Primordial Saronite? Abyss Crystals? Titansteel Bars? Frozen Orbs? Not likely. Prices for high level mats are falling fast, with Primordial Saronite, once up to 1.8k gold each, now down to about 800 gold on the servers I play on.
And, exactly how much profit margin can you make with high level recipes? My enchanter Banesidhe can barely get work, even after dropping my crafting price from 30 to 20 to 15 gold for any of the Wrath enchants (of course I don’t have Blade Ward or Blood Draining, since he’s only level 69). Even when I enchant scrolls with those recipes, I find that the Auction House already has Berserker/Massacre/Super Stats in there already, at….and get this…..less than mat cost. So, enchanters get mats together, pay for or make their own Armor/Weapon Vellum III’s, then put them in the AH at less of a cost than the mats would sell for. Ludicrous!
What is it about the fact that it’s a game that prevents people from considering making a decent profit? I always measure things against how much gold my level 80 Bloodshrike can make doing the Argent Tournament Dailies, which is 13g 23 silver per, plus 4 of the quests have the option to make an additional 10 gold and a chance at another Champion Seal. When someone wants me to craft something for them, and they want to party up and then spend time gathering the mats, and 5 minutes later are ready for me to start crafting, then I get a 5-10 gold tip…..It’s not worth it to me.
My Blacksmith Bullkathos had someone whisper him to come to Orgrimmar to make a Razorplate chestpiece for them. I said sure, but I wanted to discuss the crafting fee first. This guy, just because he had mats, thought that that entitled him to have me make it for him free. I’ve bought all the Ulduar and TOC recipes that I have off the AH, and I’d like to make a profit on them.
I’ve probably used this analogy before, but I think it’s a good one. When people get accustomed to you crafting for free or for tips, that’s like them showing up at a carpenter’s house with bunch of lumber, and asking the carpenter to build you a house. When the carpenter is done, he maybe gets a $20 tip. Having mats means nothing! You can have all the mats in the world, but unless someone on your server has the recipe you want, you aren’t getting the item you need.
Getting the recipes, which for the most valuable ones means going out and either grinding specific mobs or building up reputation with a faction, that’s what makes you stand out among the crowd of other crafters who “LFW [Profession] Your mats free, tips appreciated.” I refuse to lower my standards on pricing. I spent hella gold/time either searching for bargains on the Quest items tab in the Auction House, or by doing dailies or killing monsters to gain rep with factions for the recipes that I possess. And for someone to compare that to a Max level enchanter who doesn’t have any other recipes than what the trainer taught him, and want to tip me the same? Hell no.
/end rant
So, getting to the original point of the post. Large Brilliant Shards are the most valuable items in the game to me right now, offering 500-5000% return on the cost of buying them from the AH. They have a multitude of uses in enchants, for heirloom items as well as enchants for equipment slots that don’t have heirloom pieces. Crusader, 15 Agility to 1hand, 25 Agility to 2h, Spellpower, Healing Power, and various other enchants to gloves and chest pieces.
So stock up, enchant scrolls, use the Auction House, and save yourself the grief of dealing with customers!
Showing posts with label Professions. Show all posts
Showing posts with label Professions. Show all posts
Tuesday, May 4, 2010
Monday, February 15, 2010
Tipping Vs. Crafting Fee
2/15/2010
Wow.com has an article up right now that relates to something near and dear to me. Specifically, the idea of getting just compensation for crafting goods and items for other players in the game. Charging a crafting fee, or depending on the kindness of strangers to provide tips.
I’ve always been a perfectionist with professions, seeking to get as many recipes for each character as I could. Just like Pokemon, I “gotta catch them all!” Because of that, I have the expectation of being appreciated for putting in time and effort that might have been more happily spent elsewhere. Grinding for reputation with the Timbermaw, or paying 20-30 each for Lava Cores/Fiery Cores to turn in to the Thorium Brotherhood to boost your rep to Revered………not a lot of fun.
However, I do it for a couple reasons. First, and foremost, I do it for profit. Always one of the best reasons, in my opinion. Having ANY sort of recipe that requires either a ton of gold to acquire, or any type of grinding or work, and you knock out at least 50% of your competition in that profession. In my RL job, my company charges $200 an hour for my time. I currently get a much smaller percentage of that, but as my skillsets and knowledge base improves, I’ll start getting more of that income.
Same goes with professions in WoW. If you only have trainer taught recipes, with maybe the recipes you can buy in Dalaran for Dream Shards, expect a low tip. You’re not bringing anything special to the customer. If, however, you have recipes that dropped from a boss in a dungeon, with a very low drop rate, and nobody runs that dungeon anymore (cough, Enchant Weapon – Spellpower), expect to get paid much more for providing that service to customers.
Secondly, I take pride in what I do in life, both in life and in WoW. If I spend time learning how to be a master carpenter in real life, then charge $8 per hour for making a gorgeous table for a customer, I’m doing a disservice to myself, my profession, and the customer. I could have taken a job doing fast food for about the same amount of pay, not learned anything, and would not have a different skillset in my life. When people pay a lot of money for something, it tends to make them value and appreciate it more, no matter what it is.
Take painting, for instance. If you splash some color on canvas, and sell it for $10, or give it away, is anyone really going to appreciate it if they aren’t related to you? They might think it looks nice, or maybe encourage you to take up painting full-time if they think you’re really good, but they’re not going to offer $10,000 for your next masterpiece, which might take you months or years of your life. However, if you put your painting in a gallery, and someone buys it for $300,000, you feel vindicated and proud of your abilities, and the customer is happy to have obtained a piece of art that moves them and causes introspection.
When there are people like this guy (Elmo), “I'm a real cheap ass but willing to tip for enchants or gems. however most people don't dare ask for a little sum, when their trade window goes green I accept and don't pay anything. I think the crafter should take the initiative when it comes to money. I get the enchant I want and if I don't have to pay for it I won't.”
It makes me not want to even bother with Trade Chat at all. My philosophy is that you should get paid for anything you do for someone you don’t have any connection to in the game. For guildies, fine, I could see doing enchants and such for free. But for anyone else, they didn’t run you in dungeons, they didn’t help you with group quests…..you don’t owe them anything. If they don’t have the gold to pay for Enchant Weapon – Spellpower, either by giving me a 75 fee +mats or buying the scroll off the AH for 500g, they need to have kept some of that gold they got for doing the dailies that got them the Champion Seals needed to buy that Heirloom weapon in the first place.
Granted, I am specifying Fee vs. Tip. When I bark in Trade, I say “Heirloom [Enchanting]! I have those hard to find rep recipes that most enchanters don’t have. Get it from me with a DECENT fee, or pay way more for it on the AH.” 2nd macro says “Specializing in [Enchant weapon – Spellpower][Enchant weapon – Strength]. I’ve got more recipes than some enchanters at 450!” (I'm currently at 375 enchanting with my 60 mage Banesidhe and my 54 mage Clockwrkmage)
I suppose this guy is justified (Methuus)“f you expect a certain amount of gold for your services, then it's not a tip. It's payment for services rendered. If you say "tip", then don't act all surprised when you get 1 copper. I really wish that tradechat crafters would stop being vague and wishy-washy with the whole "tips welcome" thing. Just come right out and pick a number and require it. As in: "[Enchanting], your mats, anything for 20g payment." Again, these are probably people who powerleveled their professions, don’t have anything other than trainer taught recipes and maybe some epic patterns. They don’t value their professions, and it shows. There might be some people who are so nice in life and in game that they genuinely don’t care, but usually if you spend time trying to get a recipe, you want to get paid back for the effort.
I should wrap this up. Basically, if you know you want payment for your skills, tell the person at the very start of the conversation. When you’re barking, mention a fee in your macro, and when you set up a deal with a customer, try to tell them the fee before they gather up the mats. It’ll waste your time if you have to wait for them to get mats, come to you, get ready to make/enchant an item, then the guy offers a 1g tip for all the effort and time that they used.
If you want to just have fun, have NO expectations of a customer. Be honestly happy to get gold, and don’t worry if they give you nothing. You could /ignore them after that, so they’d never be able to contact you with that toon again, but they could always use an alt. You’ll be happily surprised sometimes, you’ll get nothing occasionally, but you won’t have to worry about seeming “mean” in the game.
As for me, I’ll continue to be upfront with my fees, and not back down if people get upset with me. It’s just gold, and if you want special things in life and in the game, you should realize you have to put some effort into it.
Wow.com has an article up right now that relates to something near and dear to me. Specifically, the idea of getting just compensation for crafting goods and items for other players in the game. Charging a crafting fee, or depending on the kindness of strangers to provide tips.
I’ve always been a perfectionist with professions, seeking to get as many recipes for each character as I could. Just like Pokemon, I “gotta catch them all!” Because of that, I have the expectation of being appreciated for putting in time and effort that might have been more happily spent elsewhere. Grinding for reputation with the Timbermaw, or paying 20-30 each for Lava Cores/Fiery Cores to turn in to the Thorium Brotherhood to boost your rep to Revered………not a lot of fun.
However, I do it for a couple reasons. First, and foremost, I do it for profit. Always one of the best reasons, in my opinion. Having ANY sort of recipe that requires either a ton of gold to acquire, or any type of grinding or work, and you knock out at least 50% of your competition in that profession. In my RL job, my company charges $200 an hour for my time. I currently get a much smaller percentage of that, but as my skillsets and knowledge base improves, I’ll start getting more of that income.
Same goes with professions in WoW. If you only have trainer taught recipes, with maybe the recipes you can buy in Dalaran for Dream Shards, expect a low tip. You’re not bringing anything special to the customer. If, however, you have recipes that dropped from a boss in a dungeon, with a very low drop rate, and nobody runs that dungeon anymore (cough, Enchant Weapon – Spellpower), expect to get paid much more for providing that service to customers.
Secondly, I take pride in what I do in life, both in life and in WoW. If I spend time learning how to be a master carpenter in real life, then charge $8 per hour for making a gorgeous table for a customer, I’m doing a disservice to myself, my profession, and the customer. I could have taken a job doing fast food for about the same amount of pay, not learned anything, and would not have a different skillset in my life. When people pay a lot of money for something, it tends to make them value and appreciate it more, no matter what it is.
Take painting, for instance. If you splash some color on canvas, and sell it for $10, or give it away, is anyone really going to appreciate it if they aren’t related to you? They might think it looks nice, or maybe encourage you to take up painting full-time if they think you’re really good, but they’re not going to offer $10,000 for your next masterpiece, which might take you months or years of your life. However, if you put your painting in a gallery, and someone buys it for $300,000, you feel vindicated and proud of your abilities, and the customer is happy to have obtained a piece of art that moves them and causes introspection.
When there are people like this guy (Elmo), “I'm a real cheap ass but willing to tip for enchants or gems. however most people don't dare ask for a little sum, when their trade window goes green I accept and don't pay anything. I think the crafter should take the initiative when it comes to money. I get the enchant I want and if I don't have to pay for it I won't.”
It makes me not want to even bother with Trade Chat at all. My philosophy is that you should get paid for anything you do for someone you don’t have any connection to in the game. For guildies, fine, I could see doing enchants and such for free. But for anyone else, they didn’t run you in dungeons, they didn’t help you with group quests…..you don’t owe them anything. If they don’t have the gold to pay for Enchant Weapon – Spellpower, either by giving me a 75 fee +mats or buying the scroll off the AH for 500g, they need to have kept some of that gold they got for doing the dailies that got them the Champion Seals needed to buy that Heirloom weapon in the first place.
Granted, I am specifying Fee vs. Tip. When I bark in Trade, I say “Heirloom [Enchanting]! I have those hard to find rep recipes that most enchanters don’t have. Get it from me with a DECENT fee, or pay way more for it on the AH.” 2nd macro says “Specializing in [Enchant weapon – Spellpower][Enchant weapon – Strength]. I’ve got more recipes than some enchanters at 450!” (I'm currently at 375 enchanting with my 60 mage Banesidhe and my 54 mage Clockwrkmage)
I suppose this guy is justified (Methuus)“f you expect a certain amount of gold for your services, then it's not a tip. It's payment for services rendered. If you say "tip", then don't act all surprised when you get 1 copper. I really wish that tradechat crafters would stop being vague and wishy-washy with the whole "tips welcome" thing. Just come right out and pick a number and require it. As in: "[Enchanting], your mats, anything for 20g payment." Again, these are probably people who powerleveled their professions, don’t have anything other than trainer taught recipes and maybe some epic patterns. They don’t value their professions, and it shows. There might be some people who are so nice in life and in game that they genuinely don’t care, but usually if you spend time trying to get a recipe, you want to get paid back for the effort.
I should wrap this up. Basically, if you know you want payment for your skills, tell the person at the very start of the conversation. When you’re barking, mention a fee in your macro, and when you set up a deal with a customer, try to tell them the fee before they gather up the mats. It’ll waste your time if you have to wait for them to get mats, come to you, get ready to make/enchant an item, then the guy offers a 1g tip for all the effort and time that they used.
If you want to just have fun, have NO expectations of a customer. Be honestly happy to get gold, and don’t worry if they give you nothing. You could /ignore them after that, so they’d never be able to contact you with that toon again, but they could always use an alt. You’ll be happily surprised sometimes, you’ll get nothing occasionally, but you won’t have to worry about seeming “mean” in the game.
As for me, I’ll continue to be upfront with my fees, and not back down if people get upset with me. It’s just gold, and if you want special things in life and in the game, you should realize you have to put some effort into it.
Monday, August 31, 2009
How many Professions have you gone through?
At level 72, I finally decided to level Bloodshrike the rest of the way from 420ish Alchemy all the way to 450. One of the easiest and cheapest professions to max, I only had to do some Earthsiege and Skyflare transmutes, and badda-boom, I'm 450. Along the way I noticed some very nice bonuses that Alchemists have - Flask of the North, Endless Mana Potion, and Endless Health Potion are 3 potions that an Alchemist can use, and will not be consumed on use. Think about that, people! While the health from the potion isn't much for someone with 10k health already, it's nice to top off after a fight. Same with the mana potion. Before, I would have to switch to Aspect of the Viper after every 5 mobs or so, to regen my 5k mana. Now, I make it a game to see how low I can get my mana before chugging the mana pot. With only a 1 minute cooldown, I literally would never have to switch to AotV again while questing.
And with a proper macro, it can be made to be easily used.
#showtooltip
/cast [nomodifier] superduper high level healing potion, for use in combat
/cast [modifier:alt] Endless Mana Potion
/cast [modifier:ctrl] Endless Healing Potion
Demon Soul is my first server, and as such, I made some mistakes or choices that I rethought with my other 2 servers. On Daggerspine, I have a warlock as my alchemist, and on Darrowmere, my priest is my alchemist/inscriptionist. But, it's nice to know that it's not a wasted profession slot that one of my other toons could have done for me.
I even had my Rogue on Demon Soul going for Weaponsmithing for a while, before I made him into a miner, and then when my DK blew past him in Mining/Skinning, had him take up Skinning for when the DK would drop Skinning for Engineering at level 60.
Anyone else have any stories about changing professions midgame?
Thursday, August 27, 2009
Just having fun with the game
Hey all, I haven't fallen off the face of the planet. I tend to write posts when I have nothing to do at work, and since I've been busy, I haven't been writing.
But, since WoW is down for urgent maintenance, it was time to try to remember my password to Blogger, since I've gotten a new computer and the password wasn't saved. :)
I could write them at home, but.....I'm having too much fun with Burning Crusade content!
(Dude, BC came out like 2 years ago, what's so special about it?)
Well, I'm just getting into playing those areas. I've always been one to play a game to explore all areas of it, not just get to the end. I put 300 hours on Final Fantasy 7,8, and X each, and by the time I beat X, my levels were so high from doing the monster arena over and over, it would have been a 1-hit kill except there was a damage cap of 99,999.
(All areas of the game, that means character classes and professions, right?)
Yup, I'm on 3 servers, 2 Horde, 1 Alliance. Demon Soul is my only one with a Death Knight, but all the other classes are represented at least once on each of the servers.
(All Professions? What about dropped recipes for those professions?)
Each server has all professions covered, and I've bought/found most of the recipes I could. I'm not stressing on dungeon drop BOP recipes, as I don't like tying myself down to a toon for that long of a time. I like being able to hop around. Once I get high enough to solo the dungeons, maybe I'll go for the recipes then.
So, playing 30 toons at once tends to slow your leveling rate way down. Not to mention the time spent in the AH, looking for recipes that I want for the future.
But, I came to the realization that I.....pretty much got them all. I haven't learned a lot of the recipes, but I've collected most of the high level recipes for each profession, on each server, and am just waiting to get to the level caps to be able to powerlevel to the next cap of the profession. For example, Bullkathos finally hit level 50, and was able to advance to 375 blacksmithing. I leveled him to 372, and was able to learn all these recipes. 2-4k gold spent in a few minutes, and probably would have been worth 20k gold a few years ago.
Fel-Edged Battleaxe
Runic Hammer
Hammer of Righteous Might
Dirge
Khorium Champion
Steelgrip Gauntlets
Blessed Bracers
Felfury Gauntlets
Felsteel Reaper
Eternium Runed Blade
Fel Hardened Maul
Storm Helm
Oathkeeper's Helm
Black Felsteel Bracers
These are the recipes I've collected over the years, and after Bloodshrike stepped onto the shores of Northrend, I've learned they're useless. Same with all the level 300 plans that Burning Crusade greens put to shame. I kinda wish they'd revamp them so they'd have slightly better stats then the low level greens you get when you first get into Hellfire. They did modify some existing recipes, like the Radiant set, to give it Hit rating and resilience, instead of whatever idiotic stats that it had before. Here's hoping.
But, on the plus side, I am enjoying how well quests are strung together in Outlands. No more go here, kill these mobs, come back to the quest giver, get given a quest for a zone across the ocean, and get a quest to come back to the original mobs for a different thing that they can drop! Instead, if you collect all the quests in a zone, you will only get a few travel quests, and those are usually just to introduce you to the next zone.
I've also decided to not attack players unless they're my level or above. A hunter combat engineer is just too overpowered for most players I come across, who usually have a few thousand health less then me, even if they're only 3 levels below.
I was killing ogres in the Burning Blade ruins in northern Nagrand, when I saw a level 68 warrior (I was 70, I believe). I'm at about 10k health, he's at maybe 7k. I had picked up the daily PvP quest to kill 10 enemy players in Halaa, and thought that this would be a start on that total. Well, you don't get credit unless the kill is in Halaa, I found out. But, I found out that I can utterly annihilate any player around my level. Between my gnomish lightning generator bolts, the rockets from my gloves, and my bullets, he was downed quickly.
I continued killing ogres, and he respawned, and must have asked for help, because the next thing I knew I was being attacked by him, with a level 64 boomkin helping/healing him. I went down after a fight, almost taking the druid with me.
I ran back up from the Spirit Healer, and after rezzing and flying off to heal and buff up a bit, I came back. My gorilladin took on the warrior, with occasional Concussive shots and Immolation traps help from me, while I kept up Serpent Sting on the druid and kept bringing down his health thru his constant self-healing. Booya! 2 down. After that, I got almost 1-shotted by a level 80 hunter that they asked for help. :)
But, since WoW is down for urgent maintenance, it was time to try to remember my password to Blogger, since I've gotten a new computer and the password wasn't saved. :)
I could write them at home, but.....I'm having too much fun with Burning Crusade content!
(Dude, BC came out like 2 years ago, what's so special about it?)
Well, I'm just getting into playing those areas. I've always been one to play a game to explore all areas of it, not just get to the end. I put 300 hours on Final Fantasy 7,8, and X each, and by the time I beat X, my levels were so high from doing the monster arena over and over, it would have been a 1-hit kill except there was a damage cap of 99,999.
(All areas of the game, that means character classes and professions, right?)
Yup, I'm on 3 servers, 2 Horde, 1 Alliance. Demon Soul is my only one with a Death Knight, but all the other classes are represented at least once on each of the servers.
(All Professions? What about dropped recipes for those professions?)
Each server has all professions covered, and I've bought/found most of the recipes I could. I'm not stressing on dungeon drop BOP recipes, as I don't like tying myself down to a toon for that long of a time. I like being able to hop around. Once I get high enough to solo the dungeons, maybe I'll go for the recipes then.
So, playing 30 toons at once tends to slow your leveling rate way down. Not to mention the time spent in the AH, looking for recipes that I want for the future.
But, I came to the realization that I.....pretty much got them all. I haven't learned a lot of the recipes, but I've collected most of the high level recipes for each profession, on each server, and am just waiting to get to the level caps to be able to powerlevel to the next cap of the profession. For example, Bullkathos finally hit level 50, and was able to advance to 375 blacksmithing. I leveled him to 372, and was able to learn all these recipes. 2-4k gold spent in a few minutes, and probably would have been worth 20k gold a few years ago.
Fel-Edged Battleaxe
Runic Hammer
Hammer of Righteous Might
Dirge
Khorium Champion
Steelgrip Gauntlets
Blessed Bracers
Felfury Gauntlets
Felsteel Reaper
Eternium Runed Blade
Fel Hardened Maul
Storm Helm
Oathkeeper's Helm
Black Felsteel Bracers
These are the recipes I've collected over the years, and after Bloodshrike stepped onto the shores of Northrend, I've learned they're useless. Same with all the level 300 plans that Burning Crusade greens put to shame. I kinda wish they'd revamp them so they'd have slightly better stats then the low level greens you get when you first get into Hellfire. They did modify some existing recipes, like the Radiant set, to give it Hit rating and resilience, instead of whatever idiotic stats that it had before. Here's hoping.
But, on the plus side, I am enjoying how well quests are strung together in Outlands. No more go here, kill these mobs, come back to the quest giver, get given a quest for a zone across the ocean, and get a quest to come back to the original mobs for a different thing that they can drop! Instead, if you collect all the quests in a zone, you will only get a few travel quests, and those are usually just to introduce you to the next zone.
I've also decided to not attack players unless they're my level or above. A hunter combat engineer is just too overpowered for most players I come across, who usually have a few thousand health less then me, even if they're only 3 levels below.
I was killing ogres in the Burning Blade ruins in northern Nagrand, when I saw a level 68 warrior (I was 70, I believe). I'm at about 10k health, he's at maybe 7k. I had picked up the daily PvP quest to kill 10 enemy players in Halaa, and thought that this would be a start on that total. Well, you don't get credit unless the kill is in Halaa, I found out. But, I found out that I can utterly annihilate any player around my level. Between my gnomish lightning generator bolts, the rockets from my gloves, and my bullets, he was downed quickly.
I continued killing ogres, and he respawned, and must have asked for help, because the next thing I knew I was being attacked by him, with a level 64 boomkin helping/healing him. I went down after a fight, almost taking the druid with me.
I ran back up from the Spirit Healer, and after rezzing and flying off to heal and buff up a bit, I came back. My gorilladin took on the warrior, with occasional Concussive shots and Immolation traps help from me, while I kept up Serpent Sting on the druid and kept bringing down his health thru his constant self-healing. Booya! 2 down. After that, I got almost 1-shotted by a level 80 hunter that they asked for help. :)
Monday, August 3, 2009
"They Love me in That Tunnel" - Or, the quest for Twink Enchants
8/3/09
Clockwrkmage was on a mission this weekend. The mission was to commit xenocide on a whole bunch of furbolgs in Felwood, all in the name of cleansing the land and allowing another tribe to lay claim to valuable mineral rights, yadda yadda. I didn't care, all I knew was that at level 50, I'm allowed to bump my 2 professions (enchanting & engineering) up to 375, and I figured on making use of the 15 agility 1h and 25 agility 2h weapon enchants (From Timbermaw Hold)as a profitable way of leveling enchanting.
Twinks pay big for those to be put on their weapons, and they're actually really good enchants for any class that uses agility (rogues, hunters, feral druids). Instead of putting enchants that proc (and often don't), why not use an enchant that boosts dps, crit, and I believe dodge rating, all at once, all of the time?
My former twink Doomslinger is using it on her Twisted Chanter's Staff, and I haven't had the urge to upgrade her weapon because of it.
But, I digress. Using the level 48-51 southern furbolg's to level was good, because I got rep and good xp at the same time. I only intended to go to Honored, since that would allow me to turn in feathers and quests as I built them up, not waiting until Revered like the guides tell you to do. Bullkathos is doing that on Demon Soul, and it's a long, agonizing process, knowing you could turn in 100+ feathers at 300 rep per 5 feathers, giving you an instant 6000+ rep, but holding off until Revered, because that's when mobs stop giving rep for killing them.
Killing the those mobs was fun, but also dangerous. Since Felwood is so close to Orgrimmar, and Deadwood Village has a Horde quest to kill Overlord Ror, it's natural to assume that I'd be seeing Hordes pop up occasionally. Two encounters stick out in my mind. The first, being attacked by a level 51 warrior while I was level 48 still. He charged in and attacked me while I was finishing off 1 mob, so round 1 went to him.
Round 2 went to me, with my Gnomish Shrink Ray cutting him down to gnome size, and my Mechanical Dragonling getting in his face and landing some good hits. He made the mistake of focusing on the dragonling, which made me think he hadn't ganked many hunters.....Ignore the pet, go for the master, the pet disappears when your enemy dies!
Round 3 went to me again, though he ignored the negligible damage from my Gnomish Battle Chicken and went for me, a Frostbolt followed by Firebolt followed by Fire Blast took off a chunk of his life, then Frost Nova to hold him in place for Arcane Torrent, and a Fire Blast and a few Arcane Explosions took him down. Didn't even have to use my Gnomish Cloaking Device to buy myself some breathing room.
Final round 4 went to him, as I had tired of spamming /target player name to try to find him when he rezzed, and wanted to get back to grinding. Even popping my Mithril Mechanical Dragonling didn't help this time, as he got too close and just kept hitting me too fast.
After that, he rode off, probably figuring this was a waste of his valuable ganking time, since it wasn't an easy kill for him.
The flip side of that was meeting a level 48 Tauren Hunter, who ran along the hills behind all the Deadwood, obviously coming just to kill Overlord Ror. I had actually just overpulled or something, as I remember having to drop a target dummy, drop a Fel Iron Bomb for its daze effect, Frost Nova, and I think I even Blinked to be able to bandage a little. I ended up having to wand the final mob to death, as I was totally out of mana. Ahh, I remember, I had pulled a mob over, killed it, and immediately was attacked by a mob that spawned right there. We had a running firefight, and ended up by ANOTHER mob spawn.....Whew! Anyway, the hunter applauded my being able to pull that off, so I /bowed and /thanked her. I then /pointed to Overlord Ror, who had just spawned, and /pointed to her, then back at Ror. She got the hint that I would help her, so she sent her pet in, and I rained some firebolts and arcane torrents into him to help out. After that, she did the same /point thing, so I said /no, and went back to killing deadwood.
It's always nice to be able to connect with someone, even if you don't speak the same language, and be able to realize there are nice people everywhere, even on PvP servers.
Clockwrkmage was on a mission this weekend. The mission was to commit xenocide on a whole bunch of furbolgs in Felwood, all in the name of cleansing the land and allowing another tribe to lay claim to valuable mineral rights, yadda yadda. I didn't care, all I knew was that at level 50, I'm allowed to bump my 2 professions (enchanting & engineering) up to 375, and I figured on making use of the 15 agility 1h and 25 agility 2h weapon enchants (From Timbermaw Hold)as a profitable way of leveling enchanting.
Twinks pay big for those to be put on their weapons, and they're actually really good enchants for any class that uses agility (rogues, hunters, feral druids). Instead of putting enchants that proc (and often don't), why not use an enchant that boosts dps, crit, and I believe dodge rating, all at once, all of the time?
My former twink Doomslinger is using it on her Twisted Chanter's Staff, and I haven't had the urge to upgrade her weapon because of it.
But, I digress. Using the level 48-51 southern furbolg's to level was good, because I got rep and good xp at the same time. I only intended to go to Honored, since that would allow me to turn in feathers and quests as I built them up, not waiting until Revered like the guides tell you to do. Bullkathos is doing that on Demon Soul, and it's a long, agonizing process, knowing you could turn in 100+ feathers at 300 rep per 5 feathers, giving you an instant 6000+ rep, but holding off until Revered, because that's when mobs stop giving rep for killing them.
Killing the those mobs was fun, but also dangerous. Since Felwood is so close to Orgrimmar, and Deadwood Village has a Horde quest to kill Overlord Ror, it's natural to assume that I'd be seeing Hordes pop up occasionally. Two encounters stick out in my mind. The first, being attacked by a level 51 warrior while I was level 48 still. He charged in and attacked me while I was finishing off 1 mob, so round 1 went to him.
Round 2 went to me, with my Gnomish Shrink Ray cutting him down to gnome size, and my Mechanical Dragonling getting in his face and landing some good hits. He made the mistake of focusing on the dragonling, which made me think he hadn't ganked many hunters.....Ignore the pet, go for the master, the pet disappears when your enemy dies!
Round 3 went to me again, though he ignored the negligible damage from my Gnomish Battle Chicken and went for me, a Frostbolt followed by Firebolt followed by Fire Blast took off a chunk of his life, then Frost Nova to hold him in place for Arcane Torrent, and a Fire Blast and a few Arcane Explosions took him down. Didn't even have to use my Gnomish Cloaking Device to buy myself some breathing room.
Final round 4 went to him, as I had tired of spamming /target player name to try to find him when he rezzed, and wanted to get back to grinding. Even popping my Mithril Mechanical Dragonling didn't help this time, as he got too close and just kept hitting me too fast.
After that, he rode off, probably figuring this was a waste of his valuable ganking time, since it wasn't an easy kill for him.
The flip side of that was meeting a level 48 Tauren Hunter, who ran along the hills behind all the Deadwood, obviously coming just to kill Overlord Ror. I had actually just overpulled or something, as I remember having to drop a target dummy, drop a Fel Iron Bomb for its daze effect, Frost Nova, and I think I even Blinked to be able to bandage a little. I ended up having to wand the final mob to death, as I was totally out of mana. Ahh, I remember, I had pulled a mob over, killed it, and immediately was attacked by a mob that spawned right there. We had a running firefight, and ended up by ANOTHER mob spawn.....Whew! Anyway, the hunter applauded my being able to pull that off, so I /bowed and /thanked her. I then /pointed to Overlord Ror, who had just spawned, and /pointed to her, then back at Ror. She got the hint that I would help her, so she sent her pet in, and I rained some firebolts and arcane torrents into him to help out. After that, she did the same /point thing, so I said /no, and went back to killing deadwood.
It's always nice to be able to connect with someone, even if you don't speak the same language, and be able to realize there are nice people everywhere, even on PvP servers.
Tuesday, July 7, 2009
Holla!!!! Holler? Hola…. Halaa!
7/7/09
Well, I only ended up with Bonescourge and Pallormortis getting the Spirit of Summer pet on Demon Soul, and I think Clockwrkmage got it on Daggerspine. But, I didn’t care too much about the pet, I appreciated the 2 bubbles of EZ XP per character, per day.
So, once the Fire Festival ended on Sunday morning (4 am server time), I decided it was time to start leveling some professions. Annihilus on Darrowmere needed to level her JC skillz to 225, Thrillkiller on Demon Soul needed to get to 375 engineering, and Doomslinger my former hunter twink was in need of 225 Inscription and Engineering.
Annihilus didn’t take too long to level, and I loved making the mithril settings, as I was able to go from 150-190 JC with just one recipe.
Thrillkiller, on the other hand….. It takes me a while to level each stage of engineering. The guides that are on the interwebs are designed for people who want to level up their professions as fast and cheaply as possible. They usually don’t have dropped recipes included in them, and really, nobody will ever be rich or even break even using just trainer bought recipes. Looking back on it though….I didn’t really make anything special to sell, it just took me a while to get all the mats together. I know I made a bunch of Elemental Blasting Powder, then Fel Iron Bombs until 330+. Then I switched to Adamantite Frames, and 5 Adamantite Scopes, and got to 350 with a Cogspinner Goggles of the Bandit (31 Agility, 46 Stamina, 62 AP). After that, it was smooth sailing to 375, making Volatile Blasting Triggers, with 1 point coming from the Gnomish Poultryizer.
I didn’t make the Nigh-Invulnerability Belt yet, as Khorium Bars/Ore couldn’t be found on my Auction house, and I hate asking in trade for items, since buyers know they have you over a barrel at that point. When they have metal in the AH, they paid a deposit for that, so they want to sell it. When in trade, they’ll jack up the price or simply refuse to talk to you because your initial offer didn’t match some price they had in their head, and they punish you for not being able to read their minds. I’m somewhat used to haggling, or at least offering low, being countered high, and usually settling in the middle. With some WoW players, you only have one shot to give them a price, and if you offer low, they laugh at you and /ignore you. Idiots…..
So, because of the need for Khorium Power Cores, Bloodshrike went on a field trip! I had intended to wait to adventure in Outlands until the new patch, when I’d be able to get my flying training at 60, training and mount prices would be reduced, and I could finally get mounts for all my level 20+’s on Darrowmere. But, needs must, I suppose.
So, Bloodshrike set off from Falcon Watch, ran thru Zangarmarsh (getting the FP on the way), thru Blades Edge Mountains (getting the FP from Mok’Nathal Village), and on to Area 52 in Netherstorm. I was freaking on the way, especially in Blade’s Edge, since I was running thru a cave with a bunch of higher level spiders, and I was expecting to be automatically dismounted or knocked off by a spider at any second. I’m used to ghost-running, or even corpse-hopping exploring, but being able to explore high level areas without getting killed repeatedly is still a new one to me. Of course, having 7.5k health at level 63 does help a lot. :)
I left Bloodhrike at Area 52 for a day, checking in occasionally to what I could buy from Qiff. I got 1 Khorium Power Core for 4.8 gold, a few Fel Iron Bolts for 60 silver each, a few Adamantite Frames, and some smoke flares just because.
After a while, I realized I was only a half bubble away from leveling to 64, so I decided to go out and explore, and maybe pick up some Alchemy recipes for Bloodshrike. I also realized that I could get the Gnomish Toshley’s Station transporter recipe, since I had 450 engineering, and you only need 350 to learn it. After I picked it up from Smiles O’Byron, I headed west to the other Horde town, Thunderlord Stronghold. Got the flightpoint there, and flew back to Zangarmarsh. I picked up the alchemy recipes Recipe: Elixir of Major Frost Power and Recipe: Sneaking Potion from Seer Janidi, then decided to go get the fp for Nagrand. After looking at ProfessionsBook, it showed that a vendor in Halaa sold a couple of alchemy recipes as well, so I headed over.
Along the way, I got waylaid by a quest. The quest giver for the Cenarion expedition had a simple exploring quest, which got compounded by me running into Fahssn on the way over. So, I got sucked into grinding the Bog Lords and picking up spore sacs, but it was actually pretty fun! With the burst damage from Hand-Mounted Pyro Rocket and Gnomish Lightning Generator, using each one every 30 seconds really, really speeds up grinding those bog lords. I got to almost friendly with the Sporeggar, then decided it was time to call it a night, and just made a run to Garadar in Nagrand. That’s some really beautiful scenery to run through! The funny part is, even though I’m 64, and the monsters are higher than me, I have way more health than them, and me and my gorilla didn’t have a problem dealing with a few pesky 67’s that attacked.
Well, I only ended up with Bonescourge and Pallormortis getting the Spirit of Summer pet on Demon Soul, and I think Clockwrkmage got it on Daggerspine. But, I didn’t care too much about the pet, I appreciated the 2 bubbles of EZ XP per character, per day.
So, once the Fire Festival ended on Sunday morning (4 am server time), I decided it was time to start leveling some professions. Annihilus on Darrowmere needed to level her JC skillz to 225, Thrillkiller on Demon Soul needed to get to 375 engineering, and Doomslinger my former hunter twink was in need of 225 Inscription and Engineering.
Annihilus didn’t take too long to level, and I loved making the mithril settings, as I was able to go from 150-190 JC with just one recipe.
Thrillkiller, on the other hand….. It takes me a while to level each stage of engineering. The guides that are on the interwebs are designed for people who want to level up their professions as fast and cheaply as possible. They usually don’t have dropped recipes included in them, and really, nobody will ever be rich or even break even using just trainer bought recipes. Looking back on it though….I didn’t really make anything special to sell, it just took me a while to get all the mats together. I know I made a bunch of Elemental Blasting Powder, then Fel Iron Bombs until 330+. Then I switched to Adamantite Frames, and 5 Adamantite Scopes, and got to 350 with a Cogspinner Goggles of the Bandit (31 Agility, 46 Stamina, 62 AP). After that, it was smooth sailing to 375, making Volatile Blasting Triggers, with 1 point coming from the Gnomish Poultryizer.
I didn’t make the Nigh-Invulnerability Belt yet, as Khorium Bars/Ore couldn’t be found on my Auction house, and I hate asking in trade for items, since buyers know they have you over a barrel at that point. When they have metal in the AH, they paid a deposit for that, so they want to sell it. When in trade, they’ll jack up the price or simply refuse to talk to you because your initial offer didn’t match some price they had in their head, and they punish you for not being able to read their minds. I’m somewhat used to haggling, or at least offering low, being countered high, and usually settling in the middle. With some WoW players, you only have one shot to give them a price, and if you offer low, they laugh at you and /ignore you. Idiots…..
So, because of the need for Khorium Power Cores, Bloodshrike went on a field trip! I had intended to wait to adventure in Outlands until the new patch, when I’d be able to get my flying training at 60, training and mount prices would be reduced, and I could finally get mounts for all my level 20+’s on Darrowmere. But, needs must, I suppose.
So, Bloodshrike set off from Falcon Watch, ran thru Zangarmarsh (getting the FP on the way), thru Blades Edge Mountains (getting the FP from Mok’Nathal Village), and on to Area 52 in Netherstorm. I was freaking on the way, especially in Blade’s Edge, since I was running thru a cave with a bunch of higher level spiders, and I was expecting to be automatically dismounted or knocked off by a spider at any second. I’m used to ghost-running, or even corpse-hopping exploring, but being able to explore high level areas without getting killed repeatedly is still a new one to me. Of course, having 7.5k health at level 63 does help a lot. :)
I left Bloodhrike at Area 52 for a day, checking in occasionally to what I could buy from Qiff. I got 1 Khorium Power Core for 4.8 gold, a few Fel Iron Bolts for 60 silver each, a few Adamantite Frames, and some smoke flares just because.
After a while, I realized I was only a half bubble away from leveling to 64, so I decided to go out and explore, and maybe pick up some Alchemy recipes for Bloodshrike. I also realized that I could get the Gnomish Toshley’s Station transporter recipe, since I had 450 engineering, and you only need 350 to learn it. After I picked it up from Smiles O’Byron, I headed west to the other Horde town, Thunderlord Stronghold. Got the flightpoint there, and flew back to Zangarmarsh. I picked up the alchemy recipes Recipe: Elixir of Major Frost Power and Recipe: Sneaking Potion from Seer Janidi, then decided to go get the fp for Nagrand. After looking at ProfessionsBook, it showed that a vendor in Halaa sold a couple of alchemy recipes as well, so I headed over.
Along the way, I got waylaid by a quest. The quest giver for the Cenarion expedition had a simple exploring quest, which got compounded by me running into Fahssn on the way over. So, I got sucked into grinding the Bog Lords and picking up spore sacs, but it was actually pretty fun! With the burst damage from Hand-Mounted Pyro Rocket and Gnomish Lightning Generator, using each one every 30 seconds really, really speeds up grinding those bog lords. I got to almost friendly with the Sporeggar, then decided it was time to call it a night, and just made a run to Garadar in Nagrand. That’s some really beautiful scenery to run through! The funny part is, even though I’m 64, and the monsters are higher than me, I have way more health than them, and me and my gorilla didn’t have a problem dealing with a few pesky 67’s that attacked.
Labels:
Bloodshrike,
Exploration,
Professions,
Questing,
Thrillkiller
Monday, June 8, 2009
How are you doing?
6/8/09
I finally, finally got around to leveling Bloodshrike on Demon Soul from 445-450 engineering. I was dreading it, because my chief method of skilling up was making Heartseeker Scopes, as I had this crazy idea of, y'know, actually making SOME gold while leveling a profession. But, when I was buying Twilight Opals at 20 gold each, and the recipe takes 2, plus 10 Saronite bars, and other people were posting them at 34 gold buyout......I said screw it, and started making more Gnomish Army Knives.
Granted, I'm a big fan of the Army knife. Almost all of my toons have one, except for my first mage, who's a Tailor/Enchanter. But Engineering forces you to almost oversaturate the market with just one person skilling up engineering up to 450. You learn the recipe for the Knives at 435, and even though I tried skilling up with the Heartseeker recipe to 445, I still ended up with at least 15 knives for one of my bank toons to sell off.
When I finally hit 450, and went back into the engineering shop in Dalaran to learn the 2 gun recipes, the engineering supplies vendor had the nerve to ask "How are you doing?" I'm freakin' pissed, that's how I'm doing!
If it required me to make a consumable to level engineering, I wouldn't care. A 20-stack Big Box O' Titanium-cored Titan bombs would be awesome, dealing 2500-3000 each bomb. Make the mats 1 Titansteel bar and 5 Saronite bars, it wouldn't bother me in the slightest.
Instead, the highest level regular bomb you get is:
Saronite Bomb
Requires Engineering (350)
1150 to 1500 Fire damage to targets in a 5 yard radius. This explosive is powerful enough to cause moderate siege damage
It's sad when Target Dummies exceed bombs in damage.....
Explosive Decoy
Requires Engineering (350)
Use: Summons a decoy that explodes when attacked, shredding enemies for 1440 to 2160 Physical damage. Lasts for 3 min or until it explodes. (2 Min Cooldown)
And, yes, there is one more bomb, available for Goblin Engineers to make AND use. But, my only Goblin engineers are Paladins, as you might have picked up.
Global Thermal Sapper Charge
Requires Engineering (400)
Requires Goblin Engineer
Use: Explodes when triggered, dealing 2188 to 2812 Fire damage to all enemies nearby and 2188 to 2812 damage to you. Also causes major siege damage. (5 Min Cooldown)
I haven't tested it yet, but this will probably be negated by the Nigh-invulnerability Belt, so Pally's wouldn't have to expend a bubble or a Blessing of Protection to soak up the damage.
I'll test it when I have my DK pick up engineering and go Goblin, since Pallor is 61, and Clockworknyt is only level 44.
Or perhaps they could make depleted-uranium Titansteel Bullets or Arrows..... but as of right now, it's not worth leveling to 450 for any of my other engineers. Level to 440 for the BOP helm, then stop. The 2 guns and the motorcycle can be bought off any other engineer, since they're BOE.
I finally, finally got around to leveling Bloodshrike on Demon Soul from 445-450 engineering. I was dreading it, because my chief method of skilling up was making Heartseeker Scopes, as I had this crazy idea of, y'know, actually making SOME gold while leveling a profession. But, when I was buying Twilight Opals at 20 gold each, and the recipe takes 2, plus 10 Saronite bars, and other people were posting them at 34 gold buyout......I said screw it, and started making more Gnomish Army Knives.
Granted, I'm a big fan of the Army knife. Almost all of my toons have one, except for my first mage, who's a Tailor/Enchanter. But Engineering forces you to almost oversaturate the market with just one person skilling up engineering up to 450. You learn the recipe for the Knives at 435, and even though I tried skilling up with the Heartseeker recipe to 445, I still ended up with at least 15 knives for one of my bank toons to sell off.
When I finally hit 450, and went back into the engineering shop in Dalaran to learn the 2 gun recipes, the engineering supplies vendor had the nerve to ask "How are you doing?" I'm freakin' pissed, that's how I'm doing!
If it required me to make a consumable to level engineering, I wouldn't care. A 20-stack Big Box O' Titanium-cored Titan bombs would be awesome, dealing 2500-3000 each bomb. Make the mats 1 Titansteel bar and 5 Saronite bars, it wouldn't bother me in the slightest.
Instead, the highest level regular bomb you get is:
Saronite Bomb
Requires Engineering (350)
1150 to 1500 Fire damage to targets in a 5 yard radius. This explosive is powerful enough to cause moderate siege damage
It's sad when Target Dummies exceed bombs in damage.....
Explosive Decoy
Requires Engineering (350)
Use: Summons a decoy that explodes when attacked, shredding enemies for 1440 to 2160 Physical damage. Lasts for 3 min or until it explodes. (2 Min Cooldown)
And, yes, there is one more bomb, available for Goblin Engineers to make AND use. But, my only Goblin engineers are Paladins, as you might have picked up.
Global Thermal Sapper Charge
Requires Engineering (400)
Requires Goblin Engineer
Use: Explodes when triggered, dealing 2188 to 2812 Fire damage to all enemies nearby and 2188 to 2812 damage to you. Also causes major siege damage. (5 Min Cooldown)
I haven't tested it yet, but this will probably be negated by the Nigh-invulnerability Belt, so Pally's wouldn't have to expend a bubble or a Blessing of Protection to soak up the damage.
I'll test it when I have my DK pick up engineering and go Goblin, since Pallor is 61, and Clockworknyt is only level 44.
Or perhaps they could make depleted-uranium Titansteel Bullets or Arrows..... but as of right now, it's not worth leveling to 450 for any of my other engineers. Level to 440 for the BOP helm, then stop. The 2 guns and the motorcycle can be bought off any other engineer, since they're BOE.
Wednesday, April 15, 2009
Poof! Whaddaya need?

4/15/09
It's the day after patch 3.1, and there was much wailing and gnashing of teeth (qq'ing for those of the younger generation) by twinks as their beloved leg armors and other twinkish stuff were removed by the evilness of Blizzard. :p
For me, it don't really matta. Doomslinger hasn't fired a shot in anger in a looooong time. It's probably time for her to go kill something, and get the last bit of XP needed to tip her over to 20.
But what I really, really don't like about the patch is that Arikara's summoning puff of smoke and sound effect no longer exist. It was very cool having one of the rarest pets that an Ally hunter can get, and now there's now difference between her and a Rogue Vale Screecher from Feralas.
Ehh....just another thing in my list of general apathy about the game currently. I've severely curtailed my selling on the AH, and haven't even been looking for mats much anymore either. I'm not logging in every hour to gallop around Stormwind looking for Lil Timmy, but I do log in every few hours to try to kill the Dalaran Spellscribe.
I want to play all my characters, which leads to me playing none of my characters, because I'm always thinking "Oh, Ryo needs to do this" or "I forgot to get this item for Kuko off the AH." I haven't even finished leveling Bloodshrike to 450 in engineering, and he's already level 61. I usually powerlevel my toons to the max they can get whenever they hit the appropriate milestone. I know it's a game, but....I hate wasting my mats on making stuff, and then having to sell it for pennies on the dollar. Or, making stuff for other people, and paying them for every skillup.
On the other hand, I have had a lot of fun leveling my DK. Since he's a dual gatherer, and I haven't really played in the Outlands yet (except for going there to talk to the mining trainer), Pallor had a blast in Un'goro, Sithilus, Burning Steppes, and all the zones earlier than that which helped me to level up my skinning and mining skills. Since I'm only limited by my skill level in skinning, I'm free to move to the next zone as soon as mob skill level x 5 = or <>160, that only takes 5 kills. But...... Pallor will have to drop skinning. I gotta drop one profession so I can take up engineering when I hit Outlands, and now, he's my highest miner. With the level 300 mining skills of being able to break apart Primal Earth and Fire, that lets me consolidate the hundred's of Mote of Fire and Earth I've saved up for when you need to make Elemental Blasting Powder from level 300-310. It takes a lot, and I hate being unprepared, and having to get ripped on the AH because of it.
Besides, I think Thrillkiller would benefit from dropping mining to take up skinning. Critical strike chance benefits rogue's and hunters (who are my usual skinners) way more than it would help out a Death Knight at 60.
Demonsoul has 67k gold, Daggerspine has 59k, Darrowmere has 31k, Lightbringer has about 8k, and I've made about 6.5k gold for Steve on Bladefist. I'm not bragging, it's just a thing so I can track how much I made over the last few months or so, and how much more I'm making than when I started out.
Wednesday, December 24, 2008
The Definitive Guide to making Gold in WOW
12/23/08
I'm not sure how much I've covered in my previous posts, so I figured I would do a recap of easy ways to make Gold in World of Warcraft.
1 - Beg for it. Swallow your pride, ignore people giving you advice on how to make money by taking up gathering/crafting professions, and spam the trade channel tirelessly with comments like "I'm level 6, and need 10 gold 4 new armorz" "Can anyone give me money for my epic ride? I pay back next week, swear!"
It will work, eventually. Someone will get tired of your whining and give you a few gold to shut you up.
(The above is sarcasm, just felt like listing it)
2 - Take up a gathering profession. Herbalism, Skinning, and Mining will all give you a good gold return for the few seconds it takes to gather a metal/herb node or skin a beast.
3 - Take up a crafting profession. Leatherworking, Tailoring, Blacksmithing, Enchanting, Jewelcrafting, Inscription, and even Engineering can produce items to make you money. Inscription is the newest one, and as such, if you log in every 20+ hours to do your Minor Inscription Research, you can make a lot of money off the minor glyphs pretty early on. The other professions usually don't start making money until later levels.
4 - If you've downloaded Auctioneer, you can use Bottomscanner or whatever it's called to gather prices of all the items in the AH. Keep doing this regularly, and your computer will build up a database of prices for the items. This will allow you to see when someone posts an item below the average price, which you can buy and resell for a profit. (Not my favorite way to make gold, but to each his own)
5 - Whenever you pass by a tradeskill supplies vendor, peruse their stock to see if they have recipes for sale. For example, Rikqiz in Booty Bay sells the Shadowskin Gloves recipe for 35 silver, but you can easily sell it for 5-8 gold in the Auction House. Some recipes sell very well, others bomb. You kinda have to develop a sense for them.
6 - Become a Neutral Auction House (NAH) supplier. There are certain recipes that are Horde or Alliance ONLY, buyable only by someone of that faction. But, if you buy them, and bring them to the NAH, you can post them for much, much more than they're worth. The Pattern: Red Whelp Gloves is sold in the Wetlands by Wenna Silkbeard for 14 silver and 40 copper. If you left an Alliance alt there, and logged in every few hours, you could build up a bunch of the recipes for only a few gold. But, you can sell each of those recipes for at least 6-10 gold on the NAH, since Horde players can't normally get them. Check here for a full list. http://www.wowwiki.com/Faction_exclusive_recipes
The Recipe: Tasty Lion Steak can be bought on Alliance auction houses for 1-2 gold, since it's quest reward, and not everyone decided to take up cooking. You could probably get at least 20-30 gold for it on the NAH.
Formula: Enchant Chest - Lesser Mana is sold for 4 silver in the Drag in Orgrimmar, and I'm guessing you could get 8-10 gold for it.
There's also recipes that you only have to go a little ways into a profession to get, like Plans: Heavy Copper Longsword & Plans: Ironforge Breastplate, a level 5 alliance player can powerlevel his blacksmithing to about 50, make the necessary items, complete the quests, and be able to sell the Ironforge plans for at least 100g.
I'm conjecturing on some of these items, because I stopped posting on the neutral auction house a long time ago. I discovered a better way, shown below
7 - Become a smuggler. Know someone who plays Warcraft, and isn't on your server already? Congrats, they just became your new best friend. You can work out an arrangement, where they create a toon on the opposite faction, you buy a worthless item from them for a few gold, and they go buy the recipes/pets you want. They bring them back to the NAH, post them for 1 copper bid/buyout, and congrats, you have a recipe/pet that you didn't have to spend a ton of gold on. If they're really accomodating, they can get multiples, and you can bring them back to your AH to make a killing.
The 12 cooking recipes (except the Curiously Tasty Omelet) sold by Kendor Kabonka in Old Town in Stormwind, on the second story landing above the cooking trainer can be bought for about 1 gold for the set. Get them over to Horde side, and you can sell them for 6-8-10-15-20-30 gold EACH, depending on what people will pay for them. Go high, and work your way down.
The Savory Deviate Delight and the lesser known Elixir of Giant Growth recipes are Barrens only drops, which means Horde toons are usually the only characters to get them, as Allies don't spend too much time grinding those mobs. You can probably get the Giant Growth recipe for 2-10 gold, and the Savory recipe for 20-50 gold. Get them to Ally side (with your friend helping you), and the Giant Growth can sell for up to 100g, and the Savory will sell for 250-300g.
If you do a little of each of the above steps (except #1), you'll soon have enough to provide you with enough gold to do whatever you want. If you don't suffer from altoholism like me, your main will have more gold than they know what to do with.
I'm not sure how much I've covered in my previous posts, so I figured I would do a recap of easy ways to make Gold in World of Warcraft.
1 - Beg for it. Swallow your pride, ignore people giving you advice on how to make money by taking up gathering/crafting professions, and spam the trade channel tirelessly with comments like "I'm level 6, and need 10 gold 4 new armorz" "Can anyone give me money for my epic ride? I pay back next week, swear!"
It will work, eventually. Someone will get tired of your whining and give you a few gold to shut you up.
(The above is sarcasm, just felt like listing it)
2 - Take up a gathering profession. Herbalism, Skinning, and Mining will all give you a good gold return for the few seconds it takes to gather a metal/herb node or skin a beast.
3 - Take up a crafting profession. Leatherworking, Tailoring, Blacksmithing, Enchanting, Jewelcrafting, Inscription, and even Engineering can produce items to make you money. Inscription is the newest one, and as such, if you log in every 20+ hours to do your Minor Inscription Research, you can make a lot of money off the minor glyphs pretty early on. The other professions usually don't start making money until later levels.
4 - If you've downloaded Auctioneer, you can use Bottomscanner or whatever it's called to gather prices of all the items in the AH. Keep doing this regularly, and your computer will build up a database of prices for the items. This will allow you to see when someone posts an item below the average price, which you can buy and resell for a profit. (Not my favorite way to make gold, but to each his own)
5 - Whenever you pass by a tradeskill supplies vendor, peruse their stock to see if they have recipes for sale. For example, Rikqiz in Booty Bay sells the Shadowskin Gloves recipe for 35 silver, but you can easily sell it for 5-8 gold in the Auction House. Some recipes sell very well, others bomb. You kinda have to develop a sense for them.
6 - Become a Neutral Auction House (NAH) supplier. There are certain recipes that are Horde or Alliance ONLY, buyable only by someone of that faction. But, if you buy them, and bring them to the NAH, you can post them for much, much more than they're worth. The Pattern: Red Whelp Gloves is sold in the Wetlands by Wenna Silkbeard for 14 silver and 40 copper. If you left an Alliance alt there, and logged in every few hours, you could build up a bunch of the recipes for only a few gold. But, you can sell each of those recipes for at least 6-10 gold on the NAH, since Horde players can't normally get them. Check here for a full list. http://www.wowwiki.com/Faction_exclusive_recipes
The Recipe: Tasty Lion Steak can be bought on Alliance auction houses for 1-2 gold, since it's quest reward, and not everyone decided to take up cooking. You could probably get at least 20-30 gold for it on the NAH.
Formula: Enchant Chest - Lesser Mana is sold for 4 silver in the Drag in Orgrimmar, and I'm guessing you could get 8-10 gold for it.
There's also recipes that you only have to go a little ways into a profession to get, like Plans: Heavy Copper Longsword & Plans: Ironforge Breastplate, a level 5 alliance player can powerlevel his blacksmithing to about 50, make the necessary items, complete the quests, and be able to sell the Ironforge plans for at least 100g.
I'm conjecturing on some of these items, because I stopped posting on the neutral auction house a long time ago. I discovered a better way, shown below
7 - Become a smuggler. Know someone who plays Warcraft, and isn't on your server already? Congrats, they just became your new best friend. You can work out an arrangement, where they create a toon on the opposite faction, you buy a worthless item from them for a few gold, and they go buy the recipes/pets you want. They bring them back to the NAH, post them for 1 copper bid/buyout, and congrats, you have a recipe/pet that you didn't have to spend a ton of gold on. If they're really accomodating, they can get multiples, and you can bring them back to your AH to make a killing.
The 12 cooking recipes (except the Curiously Tasty Omelet) sold by Kendor Kabonka in Old Town in Stormwind, on the second story landing above the cooking trainer can be bought for about 1 gold for the set. Get them over to Horde side, and you can sell them for 6-8-10-15-20-30 gold EACH, depending on what people will pay for them. Go high, and work your way down.
The Savory Deviate Delight and the lesser known Elixir of Giant Growth recipes are Barrens only drops, which means Horde toons are usually the only characters to get them, as Allies don't spend too much time grinding those mobs. You can probably get the Giant Growth recipe for 2-10 gold, and the Savory recipe for 20-50 gold. Get them to Ally side (with your friend helping you), and the Giant Growth can sell for up to 100g, and the Savory will sell for 250-300g.
If you do a little of each of the above steps (except #1), you'll soon have enough to provide you with enough gold to do whatever you want. If you don't suffer from altoholism like me, your main will have more gold than they know what to do with.
The Death of a Twink
11/26/08

Bloodshrike got to level 53 last night, finishing up all the yellow quests I had in my quest log for Hinterlands. Actually, it was probably about 5 quests that got knocked out in one area (Jintha’Alor), which is very nice, as I hate having to do a quest in an area, only to find out that I have to come back there to kill a group of monsters that were RIGHT NEXT to the ones I went there for originally. The Harpy quests in NW Barrens comes to mind, as you have to travel up there THREE different times in the quest chain to get to the end quest.
But in Jintha’Alor, I just ran through, killing X number of mobs, collecting 10 of the cauldrons, finding the Huntsman’s Skull and Bones in the sludge pit and wolf den, freeing Elder Runetusk, killing the High Priestess Hexx (she didn’t stand a chance against my pet and my dragonling, even though she polymorphed me), and finally hearthing back to the village to turn them all in. There’s still a few green quests that I could do, but I’m not sure where to go after this. Maybe Felwood in Durotar, I think Alchemists can get recipes by grinding Timbermaw rep.
Unfortunately, there’s no engineering recipes they give, which also goes for Thorium Brotherhood rep, so I probably won’t be grind rep for them. I think Thorium Brotherhood is only for Blacksmithing, Leatherworking, Tailoring, Enchanting…..and maybe Alchemy? I checked--alchemists can transmute 1 Heart of Fire into 3 Elemental Fire with Friendly Rep. Wow, totally not worth it.
It looks like Alchemists can get Transmute: Earth to Water at Friendly status to Timbermaw, so maybe he’ll do that. Alchemists and Engineers are screwed on Cenarion Circle rep as well (Recipes for BS, Ench, LW, Tailor)……Geez, what gives!
So about that Death of a Twink headline – Yup, one of my twinks is going bye-bye. I thought that Blizzard had said that in order to make a Death Knight, you wouldn’t have to change over one of your existing characters, or delete any. I figured wrong. You still can only make 10 toons per account, so I’m going to have to delete Sansetsukon off of Demon Soul if I want to try out a Death Knight. Tauren Hunters…..heck, Tauren anything just aren’t that fun to me. I like my Tauren Warrior Bullkathos, but on Demon Soul, I also have a Tauren Shaman and Druid, as well as the twink hunter. There’s not really enough character design implemented to make them look very different from each other, which is something that you can do with Blood Elves. All …..6 of the BE on Darrowmere look totally different from one another, which is very cool. They also don’t have that hunchback look that Undead, Tauren, Orcs, and Trolls tend to have. BE’s are the only ones that stand up straight in the Horde Faction.
Anyways, Sansetsukon needs to be axed. I think I only played him in Battlegrounds once, to get the Olympic Tabard, so it’s no big loss. I spent a hundred or so gold on his bank slots, but with 33k gold on Demon Soul, I think I can afford it.
I’ll give it until I hit 55 with Bloodshrike, and see if they will magically open up another slot then.

Bloodshrike got to level 53 last night, finishing up all the yellow quests I had in my quest log for Hinterlands. Actually, it was probably about 5 quests that got knocked out in one area (Jintha’Alor), which is very nice, as I hate having to do a quest in an area, only to find out that I have to come back there to kill a group of monsters that were RIGHT NEXT to the ones I went there for originally. The Harpy quests in NW Barrens comes to mind, as you have to travel up there THREE different times in the quest chain to get to the end quest.
But in Jintha’Alor, I just ran through, killing X number of mobs, collecting 10 of the cauldrons, finding the Huntsman’s Skull and Bones in the sludge pit and wolf den, freeing Elder Runetusk, killing the High Priestess Hexx (she didn’t stand a chance against my pet and my dragonling, even though she polymorphed me), and finally hearthing back to the village to turn them all in. There’s still a few green quests that I could do, but I’m not sure where to go after this. Maybe Felwood in Durotar, I think Alchemists can get recipes by grinding Timbermaw rep.
Unfortunately, there’s no engineering recipes they give, which also goes for Thorium Brotherhood rep, so I probably won’t be grind rep for them. I think Thorium Brotherhood is only for Blacksmithing, Leatherworking, Tailoring, Enchanting…..and maybe Alchemy? I checked--alchemists can transmute 1 Heart of Fire into 3 Elemental Fire with Friendly Rep. Wow, totally not worth it.
It looks like Alchemists can get Transmute: Earth to Water at Friendly status to Timbermaw, so maybe he’ll do that. Alchemists and Engineers are screwed on Cenarion Circle rep as well (Recipes for BS, Ench, LW, Tailor)……Geez, what gives!
So about that Death of a Twink headline – Yup, one of my twinks is going bye-bye. I thought that Blizzard had said that in order to make a Death Knight, you wouldn’t have to change over one of your existing characters, or delete any. I figured wrong. You still can only make 10 toons per account, so I’m going to have to delete Sansetsukon off of Demon Soul if I want to try out a Death Knight. Tauren Hunters…..heck, Tauren anything just aren’t that fun to me. I like my Tauren Warrior Bullkathos, but on Demon Soul, I also have a Tauren Shaman and Druid, as well as the twink hunter. There’s not really enough character design implemented to make them look very different from each other, which is something that you can do with Blood Elves. All …..6 of the BE on Darrowmere look totally different from one another, which is very cool. They also don’t have that hunchback look that Undead, Tauren, Orcs, and Trolls tend to have. BE’s are the only ones that stand up straight in the Horde Faction.
Anyways, Sansetsukon needs to be axed. I think I only played him in Battlegrounds once, to get the Olympic Tabard, so it’s no big loss. I spent a hundred or so gold on his bank slots, but with 33k gold on Demon Soul, I think I can afford it.
I’ll give it until I hit 55 with Bloodshrike, and see if they will magically open up another slot then.
Labels:
Bloodshrike,
Professions,
Questing,
Sansetsukon,
Tauren,
Twink
Tuesday, December 23, 2008
Lifelike Mechanical Toad = $$$$$$$$
11/3/08
Wanna make some gold? Powerlevel engineering to 265, and get the Lifelike Mechanical Toad recipe. I had been bidding on Thorium widgets for a while now, picking them up when I could get 10 for 3.3 gold, and now there’s a definite use for them. They may have some use for level 300+ recipes, but the Toad recipe uses 4 at a time, making me very glad that I saved up a ton of them. I was able to powerlevel engineering on both Hangfire (NE druid on Daggerspine) and Bonescourge (Undead warlock on Demonsoul) by using that recipe, and it will bring me a ton of gold in return. Since the recipe has such a low drop, it’s pretty easy to get control of the market.
Oh yeah, I also got Hangfire to level 35 last weekend, and this weekend I got Bonescourge to 35, and for some reason I kept going to 40. I had a lot of warlock quests that were mainly “go here, get a few of these items,” and since Bone is my first warlock, I was curious as to what abilities would be unlocked. Doing the prerequisites for those quests in Desolace, I was able to take out Lord Azzeroc for the Corrupter quest line at level 37, and he was a level 40 Elite. I used my Mechanical Dragonling and Death Ray on him, which in retrospect might have been a bad idea. The Death Ray can hurt you pretty badly, so unless you have some way of negating that damage (bubble shield, Gnomish Harm Prevention Belt, Mage shield, Power Word: Shield, or sacrificing your Void walker), it’s not wise to give up a lot of health, especially for a clothie. I suppose I could have let the dragonling start hitting him, sacrificed the VW, hit him with the Death Ray, used my summoning cooldown to summon the VW faster with 50% less mana loss, and had the VW keep tanking.
It’s funny, I still haven’t gotten my Felpuppy (Felhound), but I already defeated the Fel Hunter by Tabetha’s hut in Dustwallow Marsh.
I still haven’t gotten all the way up to Hillsbrad for the Moldy Tome, and then I’ll continue to Arathi for the fire elemental part of the Enchanted Gold Bloodrobe questline (though it’ll probably be useless to me when I get it). Oh well, live and learn. I’m getting used to balancing my health and mana with Life Tap, which is great because Warlocks are mana hungry all the time. Even if I use Life Tap and then a couple of Drain Life’s on the target, I’ll still be lower in health than mana. Oh well, that’s what I have bandages for.
I have gotten more enthused about the patch though, now that I’ve gotten more playtime with it. I love Inscription, with the minor Glyphs, it allows a lot of the recipes to not need reagents anymore. It also freakin’ rules because of the weapon and armor vellums, which allow a powerleveling enchanter to store all their enchants for later use, or to put on the AH. I hated trying to find customers for my enchants, so I’d either waste them (early on), or put them on items for my toons to wear later, which took up a lot of bag space.
With Clockwrkmage on Daggerspine, since she recently got up to level 35 (40 now), she was able to unlock Enchanting from 225-300. I had gotten it up to 265, so I could learn the Fiery Weapon recipe, and I was planning on being a whore by advertising the enchant free with the customers mats, or even providing the Essence of Fire as an inducement. Now, I don’t have to. I am currently around 290 Enchanting, just waiting for items to DE for Illusion dust, so I can get the rest of the way to 300 with the 100 health to chest enchant, which will be put on Armor Vellums so any toon can use them if needed.
Wanna make some gold? Powerlevel engineering to 265, and get the Lifelike Mechanical Toad recipe. I had been bidding on Thorium widgets for a while now, picking them up when I could get 10 for 3.3 gold, and now there’s a definite use for them. They may have some use for level 300+ recipes, but the Toad recipe uses 4 at a time, making me very glad that I saved up a ton of them. I was able to powerlevel engineering on both Hangfire (NE druid on Daggerspine) and Bonescourge (Undead warlock on Demonsoul) by using that recipe, and it will bring me a ton of gold in return. Since the recipe has such a low drop, it’s pretty easy to get control of the market.
Oh yeah, I also got Hangfire to level 35 last weekend, and this weekend I got Bonescourge to 35, and for some reason I kept going to 40. I had a lot of warlock quests that were mainly “go here, get a few of these items,” and since Bone is my first warlock, I was curious as to what abilities would be unlocked. Doing the prerequisites for those quests in Desolace, I was able to take out Lord Azzeroc for the Corrupter quest line at level 37, and he was a level 40 Elite. I used my Mechanical Dragonling and Death Ray on him, which in retrospect might have been a bad idea. The Death Ray can hurt you pretty badly, so unless you have some way of negating that damage (bubble shield, Gnomish Harm Prevention Belt, Mage shield, Power Word: Shield, or sacrificing your Void walker), it’s not wise to give up a lot of health, especially for a clothie. I suppose I could have let the dragonling start hitting him, sacrificed the VW, hit him with the Death Ray, used my summoning cooldown to summon the VW faster with 50% less mana loss, and had the VW keep tanking.
It’s funny, I still haven’t gotten my Felpuppy (Felhound), but I already defeated the Fel Hunter by Tabetha’s hut in Dustwallow Marsh.
I still haven’t gotten all the way up to Hillsbrad for the Moldy Tome, and then I’ll continue to Arathi for the fire elemental part of the Enchanted Gold Bloodrobe questline (though it’ll probably be useless to me when I get it). Oh well, live and learn. I’m getting used to balancing my health and mana with Life Tap, which is great because Warlocks are mana hungry all the time. Even if I use Life Tap and then a couple of Drain Life’s on the target, I’ll still be lower in health than mana. Oh well, that’s what I have bandages for.
I have gotten more enthused about the patch though, now that I’ve gotten more playtime with it. I love Inscription, with the minor Glyphs, it allows a lot of the recipes to not need reagents anymore. It also freakin’ rules because of the weapon and armor vellums, which allow a powerleveling enchanter to store all their enchants for later use, or to put on the AH. I hated trying to find customers for my enchants, so I’d either waste them (early on), or put them on items for my toons to wear later, which took up a lot of bag space.
With Clockwrkmage on Daggerspine, since she recently got up to level 35 (40 now), she was able to unlock Enchanting from 225-300. I had gotten it up to 265, so I could learn the Fiery Weapon recipe, and I was planning on being a whore by advertising the enchant free with the customers mats, or even providing the Essence of Fire as an inducement. Now, I don’t have to. I am currently around 290 Enchanting, just waiting for items to DE for Illusion dust, so I can get the rest of the way to 300 with the 100 health to chest enchant, which will be put on Armor Vellums so any toon can use them if needed.
Labels:
Bonescourge,
Enchanting,
Engineering,
Hangfire,
Professions
Put on your chute BEFORE jumping off Thunder Bluff, not the reverse
10/6/08

Zed: Edwards. Let's put it on.
Edwards: Put what on?
Zed: The last suit you'll ever wear.
The above is a nod to BRK, who always has a funny image relating to his post.
Gimmershred AND Ghostflame were both leveled to 20 this weekend, with Ghostflame coming from level 15, meaning that I had to *gasp* level without well-rested XP! I hate grinding levels, but I needed to get her up to level 20, so I could unlock 150-225 Alchemy. BTW, that was fun. Once I got back to TB, and unlocked the next level of alchemy, it only took 3 recipes to get me to 225. I made 40 Elixir of Defense for Gavelofpain, so he could make Toughened Leather Gloves with them. Then I made 40 Greater Healing Potions, and ended with 40 Mighty Troll’s Blood Potions. Easiest powerlevel of a profession I ever performed.
Gimmershred finally got to 20, which means he could equip his Parachute Cloak with +12 Agility enchanted on it, giving him 20 Agility in total. The last Cloak any melee class or hunter will need for at least the next 20 levels, which is a rare thing. Usually I upgrade my equipment every 2-4 levels, but I leave that one alone, since it’s so useful to leave it on, and not have to equip it and wait for the cooldown. The total of 20 Agility is just a bonus. HOW is it useful? Any zone you’re in, you’re going to have hills and/or mountains, and this allows you to jump down them without taking damage. I love jumping down from Ethel Rethor in Desolace (by the Argent Dawn quest giver) by going up the hill from him, and jumping towards the pickup quest on the shoreline. It’s also very useful for jumping off of Thunder bluff towards the Darkmoon Faire, or jumping down from the flight point to the bank.

Zed: Edwards. Let's put it on.
Edwards: Put what on?
Zed: The last suit you'll ever wear.
The above is a nod to BRK, who always has a funny image relating to his post.
Gimmershred AND Ghostflame were both leveled to 20 this weekend, with Ghostflame coming from level 15, meaning that I had to *gasp* level without well-rested XP! I hate grinding levels, but I needed to get her up to level 20, so I could unlock 150-225 Alchemy. BTW, that was fun. Once I got back to TB, and unlocked the next level of alchemy, it only took 3 recipes to get me to 225. I made 40 Elixir of Defense for Gavelofpain, so he could make Toughened Leather Gloves with them. Then I made 40 Greater Healing Potions, and ended with 40 Mighty Troll’s Blood Potions. Easiest powerlevel of a profession I ever performed.
Gimmershred finally got to 20, which means he could equip his Parachute Cloak with +12 Agility enchanted on it, giving him 20 Agility in total. The last Cloak any melee class or hunter will need for at least the next 20 levels, which is a rare thing. Usually I upgrade my equipment every 2-4 levels, but I leave that one alone, since it’s so useful to leave it on, and not have to equip it and wait for the cooldown. The total of 20 Agility is just a bonus. HOW is it useful? Any zone you’re in, you’re going to have hills and/or mountains, and this allows you to jump down them without taking damage. I love jumping down from Ethel Rethor in Desolace (by the Argent Dawn quest giver) by going up the hill from him, and jumping towards the pickup quest on the shoreline. It’s also very useful for jumping off of Thunder bluff towards the Darkmoon Faire, or jumping down from the flight point to the bank.
Saturday, November 15, 2008
Turn left here for Expert First Aid, and go 60 yards. You have arrived at your destination.
3/3/08
I flew Kishi back over to Arathi Highlands to turn in the Witherbark Troll quest items, then I went over to Northfold Manor to take out the Syndicate Highwaymen and Mercenaries. Using Trade Junkie, it said that a vendor in Stromgarde Keep had the First Aid books, and since I’ve powerleveled all my Daggerspine toons to at least 125 First Aid, I went over and picked up 10 of the books. I got killed by 3 level 35+ Horde toons there, but luckily I was able to resurrect thru the wall, right in the area that the Scroll vendor Deneb Walker is in. I rezzed in the protected area, got my books, and hearthed back to Ironforge. I love Trade Junkie, because it tells you what toons on your account already know the recipes you can buy in the area you’re in. It also lists them if they’re future prospects for that recipe as well.
On Sunday, I also tried to get Sansetsukon on my Demon Soul account to get the Lucky Fishing Hat in the STV fishing extravaganza. No dice. I got camped by a level 19 rogue twink, and while I could take him and win, there was also another Ally hunter that was level 45, and he would come up and auto shot me to death if it looked like I was winning. I should just forget about the hat, since I already have the Green-Eyed goggles, which give me +8 Stamina and Spirit anyway. I went to the trouble of making him into a twink, so I’m going to win some WSG battles with him, before I even think of making him into a regular toon.
I flew Kishi back over to Arathi Highlands to turn in the Witherbark Troll quest items, then I went over to Northfold Manor to take out the Syndicate Highwaymen and Mercenaries. Using Trade Junkie, it said that a vendor in Stromgarde Keep had the First Aid books, and since I’ve powerleveled all my Daggerspine toons to at least 125 First Aid, I went over and picked up 10 of the books. I got killed by 3 level 35+ Horde toons there, but luckily I was able to resurrect thru the wall, right in the area that the Scroll vendor Deneb Walker is in. I rezzed in the protected area, got my books, and hearthed back to Ironforge. I love Trade Junkie, because it tells you what toons on your account already know the recipes you can buy in the area you’re in. It also lists them if they’re future prospects for that recipe as well.
On Sunday, I also tried to get Sansetsukon on my Demon Soul account to get the Lucky Fishing Hat in the STV fishing extravaganza. No dice. I got camped by a level 19 rogue twink, and while I could take him and win, there was also another Ally hunter that was level 45, and he would come up and auto shot me to death if it looked like I was winning. I should just forget about the hat, since I already have the Green-Eyed goggles, which give me +8 Stamina and Spirit anyway. I went to the trouble of making him into a twink, so I’m going to win some WSG battles with him, before I even think of making him into a regular toon.
Oh, don't hit THAT big red button? I thought you meant the other one...
2/28/08
I finished powerleveling Ryo last night, ending at 290 engineering. That’s high enough to learn all the recipes available from the trainers in Ironforge/Gadgetzan, and the next level of Gnomish engineering recipes isn’t until 325, so I’ll have to be level 50. With the lack of Truesilver bars, I was only able to make 6 Mithril Mechanical Dragonlings, so probably Aosdanasaoi will have to make the other 3, or perhaps 12 if I want to have all of them made, and not have to worry about it later on.
I was able to send 6 Truesilver Transformers over to Kishigishi, so I made 3 Goblin Jumper Cables XL. I had Kishi put 2 on the AH at 50-65 gold, and sent 1 to Clockwrkmage to put it on at 70-80 gold. We’ll see how well they sell. I also had Kishi go over to the Arathi Highlands to get into Drywhisker Gorge, to powerlevel mining by keeping her in that cave. I had let off a Compact Harvest Reaper kit on the way up there, to help me kill the Drywhisker Prospector kobolds, but it kinda backfired on me. I’m level 36, going up against level 36-37 kobolds, and then I pass by a level 38 BE paladin. My mechanical reaper kit attacks her, so I quickly shift gears and follow suit. I would have left her alone, but I doubt she would have appreciated my saying “sorry,” and would have backed off. So, I attacked! I was doing pretty well, till the little cockroach bubbled up, then she healed herself and came back with a vengeance. I had used my Dense dynamite early in the fight, and used a lvl 35 healing potion later on, but I still had options. I was probably about 25% health, and she had 30% health, when I came up with the idea of using my Gnomish Harm Prevention belt. I smacked my hotkey, or what I thought was my hotkey, and I started channeling something. What the??? Needless to say, I got killed. It turns out I was powering up my Death Ray. Now, if I HAD gotten my Harm Prevention belt up and running, I could have beat her down, or used my Death Ray in safety, and melted her armor to her bones. Know your hotkeys, people!
After I ran all the way back from the graveyard, I got inside the Gorge. That’s a nice place to level mining, with Lesser Bloodstone veins and Mithril/Iron Veins all over the place. The Lesser Bloodstone was already gray to me, but the Mithril is yellow, so I was gaining a point every time I started a new mithril vein. Unfortunately, either because it’s so close to the Horde encampment, or because it’s a hotly contested area due to people recognizing the mining potential there…..I got killed. Some ??? mage came in and critted me with 3300 frost damage while I was mining. C’est la vie, such is life. At least when you get killed by another player, you don’t get any durability damage, you just lose your buffs. I ran back from the middle of the map to the east side of the map AGAIN, resurrected, found a spot in the back of the cave, and logged out. I’ll see how much it’s contested tomorrow, as I might just go to the spider cave in Dustwallow, and repeat Thrillkiller’s success. Kishi would level fast against level 36-37 spiders, and be able to get up to level 230+ mining while doing it. And, since she has +10 to mining from the enchant on her gloves and her Mining helmet, I’ll be ready for any Thorium vein I run across.
I finished powerleveling Ryo last night, ending at 290 engineering. That’s high enough to learn all the recipes available from the trainers in Ironforge/Gadgetzan, and the next level of Gnomish engineering recipes isn’t until 325, so I’ll have to be level 50. With the lack of Truesilver bars, I was only able to make 6 Mithril Mechanical Dragonlings, so probably Aosdanasaoi will have to make the other 3, or perhaps 12 if I want to have all of them made, and not have to worry about it later on.
I was able to send 6 Truesilver Transformers over to Kishigishi, so I made 3 Goblin Jumper Cables XL. I had Kishi put 2 on the AH at 50-65 gold, and sent 1 to Clockwrkmage to put it on at 70-80 gold. We’ll see how well they sell. I also had Kishi go over to the Arathi Highlands to get into Drywhisker Gorge, to powerlevel mining by keeping her in that cave. I had let off a Compact Harvest Reaper kit on the way up there, to help me kill the Drywhisker Prospector kobolds, but it kinda backfired on me. I’m level 36, going up against level 36-37 kobolds, and then I pass by a level 38 BE paladin. My mechanical reaper kit attacks her, so I quickly shift gears and follow suit. I would have left her alone, but I doubt she would have appreciated my saying “sorry,” and would have backed off. So, I attacked! I was doing pretty well, till the little cockroach bubbled up, then she healed herself and came back with a vengeance. I had used my Dense dynamite early in the fight, and used a lvl 35 healing potion later on, but I still had options. I was probably about 25% health, and she had 30% health, when I came up with the idea of using my Gnomish Harm Prevention belt. I smacked my hotkey, or what I thought was my hotkey, and I started channeling something. What the??? Needless to say, I got killed. It turns out I was powering up my Death Ray. Now, if I HAD gotten my Harm Prevention belt up and running, I could have beat her down, or used my Death Ray in safety, and melted her armor to her bones. Know your hotkeys, people!
After I ran all the way back from the graveyard, I got inside the Gorge. That’s a nice place to level mining, with Lesser Bloodstone veins and Mithril/Iron Veins all over the place. The Lesser Bloodstone was already gray to me, but the Mithril is yellow, so I was gaining a point every time I started a new mithril vein. Unfortunately, either because it’s so close to the Horde encampment, or because it’s a hotly contested area due to people recognizing the mining potential there…..I got killed. Some ??? mage came in and critted me with 3300 frost damage while I was mining. C’est la vie, such is life. At least when you get killed by another player, you don’t get any durability damage, you just lose your buffs. I ran back from the middle of the map to the east side of the map AGAIN, resurrected, found a spot in the back of the cave, and logged out. I’ll see how much it’s contested tomorrow, as I might just go to the spider cave in Dustwallow, and repeat Thrillkiller’s success. Kishi would level fast against level 36-37 spiders, and be able to get up to level 230+ mining while doing it. And, since she has +10 to mining from the enchant on her gloves and her Mining helmet, I’ll be ready for any Thorium vein I run across.
Labels:
Engineering,
Kishigishi,
Professions,
PVP,
Spider Cave
Ryoushigishi is planning ahead
2/27/08
Ding! Thrillkiller hit level 40 while in the spider cave in Dustwallow Marsh, after camping enough to get 2.5 stacks of Iron Ore and 1.5 stacks of Mithril Ore. Usually 2 Iron Veins, 1 Mithril Vein, a treasure chest in the middle, and occasionally a level 38 rare spider would spawn when I’d log in every couple of hours. I’d spend 3 minutes killing and mining the veins, then log back out and go back to Daggerspine. I ended up at 233 mining, which was enough to allow me to learn to smelt Truesilver Ore, but smelting it doesn’t give you any free mining points. It’s grey when you learn it. The next one, Thorium Ore, isn’t until 250.
Ryoushigishi is about halfway powerleveled right now, I just had to get enough mats to allow him to powerlevel comfortably. Since he’s my highest hunter on Daggerspine, I wanted to have him get the Sniper Scope recipe, since he’d be using it the most. Unfortunately, I also want him to make 9 Mithril Mechanical Dragonlings, and they (and Sniper Scopes) share Star Rubies as a mat, so I have to juggle my available supply. Star Rubies on Daggerspine usually can be gotten for 1 to 1.5 gold, but right now it’s about 3-5 gold, so I have to hoard what I’ve saved up. The mats required for 9 Mithril Dragonlings are pretty intensive. 9x2=18 Goblin Rocket Fuel, 9x2=18 Star Rubies, 9x14=126 Mithril Bar, 9x4=36 Heart of Fire, 9x2=18 Inlaid Mithril Cylinder (IMC).
Luckily, I have all professions, so Panzergishi is able to make IMC’s, but that’s 5 Mithril Bar, 1 Truesilver Bar, and 1 Golden Bar each. 18x5=90 Mithril Bar, 18 Truesilver Bar, and 18 Golden Bar.
Total cost = 216 Mithril Bar, 18 Truesilver Bar, 18 Golden Bar, 18 Goblin Rocket Fuel, 18 Star Rubies, 36 Heart of Fire.
And, I have to make another 9 Mithril Dragonlings with another character later on, in preparation for when I can use them to make Arcanite Dragonlings. Such is the life of an Altoholic….
Ryo also needs to leave some powerleveling skill points open for making Truesilver Transformers for Kishi, since she’ll use them to make Goblin Jumper Cables XL.
It sucks that I’m basically draining my toons dry of all my mithril and Truesilver, but I can send Kishi over to the Drywhisker Gorge in Arathi Highlands, and she can level up her mining skill with the Mithril/Iron/Gold and Lesser Bloodstone Ore that spawns in there, since I’ll need the Bloodstone for my toons to turn in to Krazek in Booty Bay for the broken Crockpot quest.
Ding! Thrillkiller hit level 40 while in the spider cave in Dustwallow Marsh, after camping enough to get 2.5 stacks of Iron Ore and 1.5 stacks of Mithril Ore. Usually 2 Iron Veins, 1 Mithril Vein, a treasure chest in the middle, and occasionally a level 38 rare spider would spawn when I’d log in every couple of hours. I’d spend 3 minutes killing and mining the veins, then log back out and go back to Daggerspine. I ended up at 233 mining, which was enough to allow me to learn to smelt Truesilver Ore, but smelting it doesn’t give you any free mining points. It’s grey when you learn it. The next one, Thorium Ore, isn’t until 250.
Ryoushigishi is about halfway powerleveled right now, I just had to get enough mats to allow him to powerlevel comfortably. Since he’s my highest hunter on Daggerspine, I wanted to have him get the Sniper Scope recipe, since he’d be using it the most. Unfortunately, I also want him to make 9 Mithril Mechanical Dragonlings, and they (and Sniper Scopes) share Star Rubies as a mat, so I have to juggle my available supply. Star Rubies on Daggerspine usually can be gotten for 1 to 1.5 gold, but right now it’s about 3-5 gold, so I have to hoard what I’ve saved up. The mats required for 9 Mithril Dragonlings are pretty intensive. 9x2=18 Goblin Rocket Fuel, 9x2=18 Star Rubies, 9x14=126 Mithril Bar, 9x4=36 Heart of Fire, 9x2=18 Inlaid Mithril Cylinder (IMC).
Luckily, I have all professions, so Panzergishi is able to make IMC’s, but that’s 5 Mithril Bar, 1 Truesilver Bar, and 1 Golden Bar each. 18x5=90 Mithril Bar, 18 Truesilver Bar, and 18 Golden Bar.
Total cost = 216 Mithril Bar, 18 Truesilver Bar, 18 Golden Bar, 18 Goblin Rocket Fuel, 18 Star Rubies, 36 Heart of Fire.
And, I have to make another 9 Mithril Dragonlings with another character later on, in preparation for when I can use them to make Arcanite Dragonlings. Such is the life of an Altoholic….
Ryo also needs to leave some powerleveling skill points open for making Truesilver Transformers for Kishi, since she’ll use them to make Goblin Jumper Cables XL.
It sucks that I’m basically draining my toons dry of all my mithril and Truesilver, but I can send Kishi over to the Drywhisker Gorge in Arathi Highlands, and she can level up her mining skill with the Mithril/Iron/Gold and Lesser Bloodstone Ore that spawns in there, since I’ll need the Bloodstone for my toons to turn in to Krazek in Booty Bay for the broken Crockpot quest.
Labels:
Engineering,
Professions,
Questing,
Ryoushigishi,
Thrillkiller
Tuesday, November 11, 2008
To craft, or not to craft: that is the question: Whether 'tis nobler to be a poor, fast leveling main, or a rich level 20 alt....
2/6/08
I brought Bloodshrike (BE) back to Silvermoon, and got those first five quests out of the way. It’s so much easier when you think strategically, instead of blindly doing all the quests you come across. Is it worth traveling across the map for 1 quest? No! Is it worth doing the Lunar festival event with all your toons? No! Well….maybe it’s worth doing it to get the waypoint in Moonglade, as well as the free teleport to capitol cities, but I don’t think I’ll bother with all the other quests. I think you have to be level 45 to get the schematic for the Firework Launcher, and even higher for the Cluster Launcher.
Hmmm…..I guess this would be a good time to level my first Bloodshrike (troll), as I could get a lot of the Coins of Ancestry easily, and get multiple schematics if they let me. That way I could sell the schematics on the AH. He’s level 40, almost 41, and I know that Dustwallow marsh would be a good place for him to level. It was easy for Bullkathos to level up there, and hunters have an easy time of it anyway. I haven’t checked the teleports, but maybe one of them takes you to Shattrath? Clockwrkmage (BE and gnome) should get the hearth for Shattrath then, so they can Hearth there, and be ready for when they level up enchanting.
For this new account on Darrowmere, I’ve rethought the idea, and I don’t think I’ll try to gain rep with Thunder Bluff. Maybe with Bloodshrike (BE), since she will be able to run faster with Aspect of the Cheetah, and hunters are my favorite class anyway. But it’s worth all my toons staying to kill the level 20+ boss in Deathholme, because the quest reward is pretty nice. It’s a tough fight though, so maybe I’ll have a guild member run me through it early, and be able to use the weapon for a longer period of time.
Do I want to take up all professions on this new server again? I’m not sure……
At low levels (1-225): Leatherworking brings in money from Toughened Leather Gloves (6-8g each), Barbaric Bracers (7-9g each), and Shadowskin Gloves (16-20g each). Blacksmithing brings in money from the Rods (silver can go for 2-3g, Golden for 4-6g, Truesilver for 6-8g, and Arcanite goes for 70-85g each. Shining Silver Breastplate can sell for 15-18 gold, and the Green Iron Hauberk can sell for 20-25 gold. It’s a way to make money if you spend most of your time in capitol cities playing the AH, but if you’re actually leveling and farming at the same time, you can probably make a lot more. Tailoring can bring in money from making bags (if you farm the mats yourself), and from some specialty items like Robes of Arcana (6-8g each), Shadow Hood (6-8g each), Truefaith gloves and Hands of Darkness (probably 3-4g each).
Tailoring does have a use, though. At level 215? I believe, you can make the White Bandit Mask, which is excellent for disenchanting for Vision Dust/lesser Nether Essence/Small Radiant Shards. You could take it up for nothing but that purpose, and still make a profit (unless someone screws the economy, like on Demon Soul….)
But, is it worth taking up the professions if I plan on actually playing? A stack of copper ore/bars can go for 2g pretty easily, and I usually come back with 3 stacks after grinding for an hour or so. 1 Silver ore can go for 1g each, since they’re used by Miners to powerlevel mining on a low level toon, usually funded by someone’s high level main character.
The grass is always greener on the other side, I guess. When I’m out leveling, I wish I had mining/skinning/herbalism to pick up the mats that I pass by, but when I’m at the AH, I wish I had a profession so I could sell a finished product on there, or be able to make materials that my other crafting professions need.
I brought Bloodshrike (BE) back to Silvermoon, and got those first five quests out of the way. It’s so much easier when you think strategically, instead of blindly doing all the quests you come across. Is it worth traveling across the map for 1 quest? No! Is it worth doing the Lunar festival event with all your toons? No! Well….maybe it’s worth doing it to get the waypoint in Moonglade, as well as the free teleport to capitol cities, but I don’t think I’ll bother with all the other quests. I think you have to be level 45 to get the schematic for the Firework Launcher, and even higher for the Cluster Launcher.
Hmmm…..I guess this would be a good time to level my first Bloodshrike (troll), as I could get a lot of the Coins of Ancestry easily, and get multiple schematics if they let me. That way I could sell the schematics on the AH. He’s level 40, almost 41, and I know that Dustwallow marsh would be a good place for him to level. It was easy for Bullkathos to level up there, and hunters have an easy time of it anyway. I haven’t checked the teleports, but maybe one of them takes you to Shattrath? Clockwrkmage (BE and gnome) should get the hearth for Shattrath then, so they can Hearth there, and be ready for when they level up enchanting.
For this new account on Darrowmere, I’ve rethought the idea, and I don’t think I’ll try to gain rep with Thunder Bluff. Maybe with Bloodshrike (BE), since she will be able to run faster with Aspect of the Cheetah, and hunters are my favorite class anyway. But it’s worth all my toons staying to kill the level 20+ boss in Deathholme, because the quest reward is pretty nice. It’s a tough fight though, so maybe I’ll have a guild member run me through it early, and be able to use the weapon for a longer period of time.
Do I want to take up all professions on this new server again? I’m not sure……
At low levels (1-225): Leatherworking brings in money from Toughened Leather Gloves (6-8g each), Barbaric Bracers (7-9g each), and Shadowskin Gloves (16-20g each). Blacksmithing brings in money from the Rods (silver can go for 2-3g, Golden for 4-6g, Truesilver for 6-8g, and Arcanite goes for 70-85g each. Shining Silver Breastplate can sell for 15-18 gold, and the Green Iron Hauberk can sell for 20-25 gold. It’s a way to make money if you spend most of your time in capitol cities playing the AH, but if you’re actually leveling and farming at the same time, you can probably make a lot more. Tailoring can bring in money from making bags (if you farm the mats yourself), and from some specialty items like Robes of Arcana (6-8g each), Shadow Hood (6-8g each), Truefaith gloves and Hands of Darkness (probably 3-4g each).
Tailoring does have a use, though. At level 215? I believe, you can make the White Bandit Mask, which is excellent for disenchanting for Vision Dust/lesser Nether Essence/Small Radiant Shards. You could take it up for nothing but that purpose, and still make a profit (unless someone screws the economy, like on Demon Soul….)
But, is it worth taking up the professions if I plan on actually playing? A stack of copper ore/bars can go for 2g pretty easily, and I usually come back with 3 stacks after grinding for an hour or so. 1 Silver ore can go for 1g each, since they’re used by Miners to powerlevel mining on a low level toon, usually funded by someone’s high level main character.
The grass is always greener on the other side, I guess. When I’m out leveling, I wish I had mining/skinning/herbalism to pick up the mats that I pass by, but when I’m at the AH, I wish I had a profession so I could sell a finished product on there, or be able to make materials that my other crafting professions need.
Time to melt faces, while still looking cute
1/18/08
I decided to work on Gwiddonyn, since that gnome warlock has been sitting in Darnassus for WAY too long. It’s great for picking up the Deflection recipe and the Barbaric Bracer recipe from the Trade supply and LW vendors there, but the whole setup of that city is annoying. It takes too long to run to those vendors, run to the AH, and run back to the bank and mailbox where I log out. I think I’ll just camp the vendor, save up a bunch of recipes, and be setup for a while. So, I ran down Darkshore, picking up the remains from all the monsters washed up on the coast, killed Murkdeep, did the Master’s Glaive quest, and escorted the centaur out of the Master’s Glaive.
Finally, I was done with all the quests I was willing to do in Darkshore, and Gwiddonyn was now Honored with Darnassus, which leads to saving $ when I buy recipes from the vendors, plus a discount from the flightmasters. Once I got into Ashenvale, I explored around looking for the Ruins of Ordil’Aran where I was supposed to pick up Heartswood for a Warlock quest. Once I finally looked it up on Thottbot, it was right at the spot where you pick up the Soul gem for a quest from Maestra’s post, so I got that quest and the Bathran’s hair quest as well. I completed all three of those quests, and was running up the road towards the ally town in Ashenvale, when some ??? Horde Warrior who was escorting a lower level player killed me.
So, I resurrected in the graveyard, turned in my quests, and hearthed back to Auberdine, since I had about 6 of the remains quests clogging up my quest log. I think I’ll do the travel quests to Forest song, and maybe the cure quest chain and the Furlbog quest chain up to a certain point. After that, it’s time to go back to Stormwind, and get those darned VC quests completed. They’ll probably be grayed out by the time I get back to Stormwind, but unlike the 1st Horde dungeon, which is Ragefire Chasm, the Deadmines (VC) quests link into the next dungeon, which is the Stockades.
Panzergishi, my Ally warrior Blacksmith, also found another moneymaking recipe. Truesilver rods! I had always typed in “Silver rod” to check the prices on the AH, to see if they were worth making that day or not, which also brought up Truesilver rods. Truesilver hadn’t been selling for a very high price, so I didn’t bother making it. Imagine my surprise when I saw that the Truesilver rods were on the AH for 9-12 gold, and the recipe only calls for 1 Truesilver Bar and some Heavy Grinding stones. I have been buying Truesilver Bars for about 1g or less, so I had about 60 saved up in anticipation of powerleveling engineering once one of my toons reached 35. So, I made about 3, and put them up on the AH for 7-8 gold. That should be a good moneymaker as well.
Sometimes I feel bad about charging so much for what I put up on the Auction House, but hey, the other players could make alts as well. Nothing is preventing them from making up to 50 toons, scattered across as many servers as they’d like. Nothing that I’m doing is unique, I’m just using strategies I’ve developed over the past year. Buy low, sell high. Buy materials for cheap, sell the finished product for a profit. You just have to put a little thought into it, and you can make a lot of gold.
I decided to work on Gwiddonyn, since that gnome warlock has been sitting in Darnassus for WAY too long. It’s great for picking up the Deflection recipe and the Barbaric Bracer recipe from the Trade supply and LW vendors there, but the whole setup of that city is annoying. It takes too long to run to those vendors, run to the AH, and run back to the bank and mailbox where I log out. I think I’ll just camp the vendor, save up a bunch of recipes, and be setup for a while. So, I ran down Darkshore, picking up the remains from all the monsters washed up on the coast, killed Murkdeep, did the Master’s Glaive quest, and escorted the centaur out of the Master’s Glaive.
Finally, I was done with all the quests I was willing to do in Darkshore, and Gwiddonyn was now Honored with Darnassus, which leads to saving $ when I buy recipes from the vendors, plus a discount from the flightmasters. Once I got into Ashenvale, I explored around looking for the Ruins of Ordil’Aran where I was supposed to pick up Heartswood for a Warlock quest. Once I finally looked it up on Thottbot, it was right at the spot where you pick up the Soul gem for a quest from Maestra’s post, so I got that quest and the Bathran’s hair quest as well. I completed all three of those quests, and was running up the road towards the ally town in Ashenvale, when some ??? Horde Warrior who was escorting a lower level player killed me.
So, I resurrected in the graveyard, turned in my quests, and hearthed back to Auberdine, since I had about 6 of the remains quests clogging up my quest log. I think I’ll do the travel quests to Forest song, and maybe the cure quest chain and the Furlbog quest chain up to a certain point. After that, it’s time to go back to Stormwind, and get those darned VC quests completed. They’ll probably be grayed out by the time I get back to Stormwind, but unlike the 1st Horde dungeon, which is Ragefire Chasm, the Deadmines (VC) quests link into the next dungeon, which is the Stockades.
Panzergishi, my Ally warrior Blacksmith, also found another moneymaking recipe. Truesilver rods! I had always typed in “Silver rod” to check the prices on the AH, to see if they were worth making that day or not, which also brought up Truesilver rods. Truesilver hadn’t been selling for a very high price, so I didn’t bother making it. Imagine my surprise when I saw that the Truesilver rods were on the AH for 9-12 gold, and the recipe only calls for 1 Truesilver Bar and some Heavy Grinding stones. I have been buying Truesilver Bars for about 1g or less, so I had about 60 saved up in anticipation of powerleveling engineering once one of my toons reached 35. So, I made about 3, and put them up on the AH for 7-8 gold. That should be a good moneymaker as well.
Sometimes I feel bad about charging so much for what I put up on the Auction House, but hey, the other players could make alts as well. Nothing is preventing them from making up to 50 toons, scattered across as many servers as they’d like. Nothing that I’m doing is unique, I’m just using strategies I’ve developed over the past year. Buy low, sell high. Buy materials for cheap, sell the finished product for a profit. You just have to put a little thought into it, and you can make a lot of gold.
New Player Tips
Many alts = slow leveling, but the potential for lots of fun and gold.
How can you make gold with Enchanting? Compete with yourself, with Enchanting mats. There’s no post price for enchanting mats, so you are free to play with the market! If it doesn’t sell, no harm no foul NO CHARGE. I’d recommend having a mage be the enchanter (Blood Elf mage FTW!, passive levels in Enchanting), because if you ever get to the point where people actually pay reasonable prices for enchants, you want to warp right to them, so you don’t waste time traveling.
The thing is, people are as lazy in-game as they are in real life. If they can buy the items from the auction house instead of spending time disenchanting for the mats themselves, they’ll buy it. You can either post items at cut-your-own-throat prices to compete with the people who drive down the market, or you can inflate prices by using alts, thereby ensuring that your reasonably priced items sell out.
I made quite a killing on my Horde account by bidding/buying on full 20 stacks of Mageweave cloth for 1.2 gold, making White Bandit masks (1 bolt of mageweave + 1 bleach + 1 heavy silken thread = best disenchanting item out there, hands down) and disenchanting for either 2-5 Vision Dust/1-2 Lesser Nether Essence/1 Small Radiant Shard. I sell Vision Dust at 2.4-2.65 gold for a 5 stack, with my alts posting at 2.75-3 gold and higher.
Lesser nether essence could be combined into a greater nether essence, but they don’t seem to sell as well, and you usually have to give a bulk discount to make them sell. My main seller will post Lesser Nether Essence at 2-2.1 gold, with my alts around the 2.5 to 2.75 area. Small radiant shards should sell for around 4, maybe as high as 6 gold apiece. Post your alts higher for competitive pricing. :)
Selling mats on the AH with my first enchanter got me to 700 gold at lvl 35, after buying 4 bag slots in all of my characters banks, and powerleveling a 225 Blacksmith, 225 Jewelcrafter, 300 Alchemist, 225 Leatherworker, 300 Tailor/Enchanter, and 2 x 225 Engineers.
How do you get mats? You could stockpile them on a weekend, or just take up enchanting. On my first enchanter, I would bid on linen cloth, and make tons of Brown Linen robes, and disenchant them. Not worth it, as I soon realized. Bid on Uncommon (green) items in the AH. Select level 1-19 Uncommon Armor, and don’t bid/buyout for more than 10 silver per item. A Heavy Copper Ring (JC) will disenchant to 5 Strange Dust regularly, and you can usually buy it for 10 silver or less. There actually seems to be less competition at lower levels of mats, so this is a decent place to make money.
For example, I’ll send a 20 stack of Strange Dust and a 10 stack of Greater magic essence to an alt or 2. Alt 1 will post four 5 stacks of Strange Dust at 75-99 silver for 24 hours, and Alt 2 will post four 5 stacks at 70-85 silver for 24 hours. Do the same with the greater magic essence, posting them individually for 1-1.5 gold on Alt 1, and 99 silver to 1.25 gold on Alt 2. Break some down into lesser magic essence, posted individually for 45-55 silver and in a 2 stack for 75-85 silver. Breaking it down into lesser magic essence is sometimes a good thing, remember, people will pay more for just what they need, rather then pay a bulk price for a large stack. Either that, or they’re too lazy to check the price of the Greater essences, which can sometimes be lower than the lesser essences, even though you only have to right click it to break it down.
Ok, now you’ve primed the market. Make sure to have stocked up on the items you’re planning to sell, because they’re going to go thru the roof (a good way to do this is by buying out the low sellers, or look for deals like: 10 Greater Magic essence for 1 gold on the weekend. Now, on your main selling character, post the items at a reasonable price, with an 8 or 24 hour time limit. I sometimes post my main seller’s items at 8 hours, because it creates some urgency when customers see it won’t be around at that price for very long. Also, when I log back on the next day, my main seller’s posts have been bought or fallen off, and people have been slightly undercutting my overpriced alt’s postings, making it easy to undercut them. J
On the main seller, post X number of 5 stacks of Strange dust for 50-55 silver, and greater magic essences for 75-99 silver, with lesser magic essence going for 30-35 silver for one, and 60-65 silver for a 2 stack.
Sure, it’s annoying when stuff comes back unsold on your alts, and you have to re-break the stack apart, but just think about the fact that you’re NOT losing money on posting prices. It takes a few minutes to repost the mats, and whenever you log into your main, you’ll have money waiting for you. You’ll probably even have money waiting on your alts, since they’ll be posted for longer.
Edit 2/12/08: Post for 48 hours with all enchanting mats. The AH will take 5% no matter how short you post it for, so you might as well have it around as long as possible.
You’ll make money, people will be buying stuff at a reasonable price, and you regulate the economy by raising the average cost of enchanting mats. Left to themselves, other players will undercut each other to the ground, making it pointless to try to compete with them and still make money. Raising the prices might even make other players aware of how annoying it is to have people not want to tip you for enchants when they provide the mats. “You just have to click a button!” You have to spend a lot of gold to level up enchanting, and you have to waste most of your early level enchants because nobody wants to pay for them. It’s even hard to find someone to GIVE them free to.
It’s really irritating to sit in the trade channel and spam what enchants you have available, fly or warp to the customer, and get little or no tip. No thanks.
I’ve had a person ask me for a Fiery Weapon enchant when I already had the skill grayed out, provide 5 small radiant shards (it only needs 4) and an essence of fire, and even though I corrected him and told him to take 1 SMR back, thus saving him around 4-6 gold, he still didn’t tip me. I’m not going to rip someone off, but I’d like to be appreciated for the time and effort I put into a profession. So, after that, I decided to enchant for my 10 toons, a couple of friends, and make my money by selling the enchanting mats, and not the enchants.
I started the Ally account on Daggerspine a little while ago, leveled all my characters to about lvl 10-15, and decided to play with the AH for a while so I could afford to buy 14-16 slot bags and 24-slot engineering bags for all of them. I now have about 150 gold on my main seller (60 and 90 gold on my alt sellers), all my alts have 14-16 slot bags on them and in the bank, and I’ve bid on and collected most of the level 1-300 engineering/blacksmithing/enchanting (including Fiery,Icy,Unholy, Demonslaying)/leatherworking/tailoring recipes to give to the characters that have those professions.
It’s nice having an AH alt. Give them the biggest bags they can buy (get bags that don’t soulbind, so you can send the bags to your other characters if you decide to delete the alt), and start collecting recipes. You’ll never buy a duplicate, you can look for bargains on mats you know you’ll need, and there’s no pressure to go out and level them. In my opinion, Stormwind has the easiest access to ore, so after you’ve scanned the AH, go out and make a copper run. If you want, level the alt to about lvl 10, so you can kill the Defias outlaws if needed, but you can make a quick foray from the city, warp back, and have a full stack of copper to send to a character that needs it.
How can you make gold with Enchanting? Compete with yourself, with Enchanting mats. There’s no post price for enchanting mats, so you are free to play with the market! If it doesn’t sell, no harm no foul NO CHARGE. I’d recommend having a mage be the enchanter (Blood Elf mage FTW!, passive levels in Enchanting), because if you ever get to the point where people actually pay reasonable prices for enchants, you want to warp right to them, so you don’t waste time traveling.
The thing is, people are as lazy in-game as they are in real life. If they can buy the items from the auction house instead of spending time disenchanting for the mats themselves, they’ll buy it. You can either post items at cut-your-own-throat prices to compete with the people who drive down the market, or you can inflate prices by using alts, thereby ensuring that your reasonably priced items sell out.
I made quite a killing on my Horde account by bidding/buying on full 20 stacks of Mageweave cloth for 1.2 gold, making White Bandit masks (1 bolt of mageweave + 1 bleach + 1 heavy silken thread = best disenchanting item out there, hands down) and disenchanting for either 2-5 Vision Dust/1-2 Lesser Nether Essence/1 Small Radiant Shard. I sell Vision Dust at 2.4-2.65 gold for a 5 stack, with my alts posting at 2.75-3 gold and higher.
Lesser nether essence could be combined into a greater nether essence, but they don’t seem to sell as well, and you usually have to give a bulk discount to make them sell. My main seller will post Lesser Nether Essence at 2-2.1 gold, with my alts around the 2.5 to 2.75 area. Small radiant shards should sell for around 4, maybe as high as 6 gold apiece. Post your alts higher for competitive pricing. :)
Selling mats on the AH with my first enchanter got me to 700 gold at lvl 35, after buying 4 bag slots in all of my characters banks, and powerleveling a 225 Blacksmith, 225 Jewelcrafter, 300 Alchemist, 225 Leatherworker, 300 Tailor/Enchanter, and 2 x 225 Engineers.
How do you get mats? You could stockpile them on a weekend, or just take up enchanting. On my first enchanter, I would bid on linen cloth, and make tons of Brown Linen robes, and disenchant them. Not worth it, as I soon realized. Bid on Uncommon (green) items in the AH. Select level 1-19 Uncommon Armor, and don’t bid/buyout for more than 10 silver per item. A Heavy Copper Ring (JC) will disenchant to 5 Strange Dust regularly, and you can usually buy it for 10 silver or less. There actually seems to be less competition at lower levels of mats, so this is a decent place to make money.
For example, I’ll send a 20 stack of Strange Dust and a 10 stack of Greater magic essence to an alt or 2. Alt 1 will post four 5 stacks of Strange Dust at 75-99 silver for 24 hours, and Alt 2 will post four 5 stacks at 70-85 silver for 24 hours. Do the same with the greater magic essence, posting them individually for 1-1.5 gold on Alt 1, and 99 silver to 1.25 gold on Alt 2. Break some down into lesser magic essence, posted individually for 45-55 silver and in a 2 stack for 75-85 silver. Breaking it down into lesser magic essence is sometimes a good thing, remember, people will pay more for just what they need, rather then pay a bulk price for a large stack. Either that, or they’re too lazy to check the price of the Greater essences, which can sometimes be lower than the lesser essences, even though you only have to right click it to break it down.
Ok, now you’ve primed the market. Make sure to have stocked up on the items you’re planning to sell, because they’re going to go thru the roof (a good way to do this is by buying out the low sellers, or look for deals like: 10 Greater Magic essence for 1 gold on the weekend. Now, on your main selling character, post the items at a reasonable price, with an 8 or 24 hour time limit. I sometimes post my main seller’s items at 8 hours, because it creates some urgency when customers see it won’t be around at that price for very long. Also, when I log back on the next day, my main seller’s posts have been bought or fallen off, and people have been slightly undercutting my overpriced alt’s postings, making it easy to undercut them. J
On the main seller, post X number of 5 stacks of Strange dust for 50-55 silver, and greater magic essences for 75-99 silver, with lesser magic essence going for 30-35 silver for one, and 60-65 silver for a 2 stack.
Sure, it’s annoying when stuff comes back unsold on your alts, and you have to re-break the stack apart, but just think about the fact that you’re NOT losing money on posting prices. It takes a few minutes to repost the mats, and whenever you log into your main, you’ll have money waiting for you. You’ll probably even have money waiting on your alts, since they’ll be posted for longer.
Edit 2/12/08: Post for 48 hours with all enchanting mats. The AH will take 5% no matter how short you post it for, so you might as well have it around as long as possible.
You’ll make money, people will be buying stuff at a reasonable price, and you regulate the economy by raising the average cost of enchanting mats. Left to themselves, other players will undercut each other to the ground, making it pointless to try to compete with them and still make money. Raising the prices might even make other players aware of how annoying it is to have people not want to tip you for enchants when they provide the mats. “You just have to click a button!” You have to spend a lot of gold to level up enchanting, and you have to waste most of your early level enchants because nobody wants to pay for them. It’s even hard to find someone to GIVE them free to.
It’s really irritating to sit in the trade channel and spam what enchants you have available, fly or warp to the customer, and get little or no tip. No thanks.
I’ve had a person ask me for a Fiery Weapon enchant when I already had the skill grayed out, provide 5 small radiant shards (it only needs 4) and an essence of fire, and even though I corrected him and told him to take 1 SMR back, thus saving him around 4-6 gold, he still didn’t tip me. I’m not going to rip someone off, but I’d like to be appreciated for the time and effort I put into a profession. So, after that, I decided to enchant for my 10 toons, a couple of friends, and make my money by selling the enchanting mats, and not the enchants.
I started the Ally account on Daggerspine a little while ago, leveled all my characters to about lvl 10-15, and decided to play with the AH for a while so I could afford to buy 14-16 slot bags and 24-slot engineering bags for all of them. I now have about 150 gold on my main seller (60 and 90 gold on my alt sellers), all my alts have 14-16 slot bags on them and in the bank, and I’ve bid on and collected most of the level 1-300 engineering/blacksmithing/enchanting (including Fiery,Icy,Unholy, Demonslaying)/leatherworking/tailoring recipes to give to the characters that have those professions.
It’s nice having an AH alt. Give them the biggest bags they can buy (get bags that don’t soulbind, so you can send the bags to your other characters if you decide to delete the alt), and start collecting recipes. You’ll never buy a duplicate, you can look for bargains on mats you know you’ll need, and there’s no pressure to go out and level them. In my opinion, Stormwind has the easiest access to ore, so after you’ve scanned the AH, go out and make a copper run. If you want, level the alt to about lvl 10, so you can kill the Defias outlaws if needed, but you can make a quick foray from the city, warp back, and have a full stack of copper to send to a character that needs it.
Fishing and Cooking
Take up cooking & fishing as soon as you can. Check here for locations to start in. http://www.capsu.org/wow/skill_and_location.html
Level up to at least 50-75 fishing skill in the beginning locations, before trying to fish in one of the capitol cities for better drops of fish. You can level from 1-375 in capitol cities, since leveling is ONLY based on successful catches, but it wouldn’t be worth it. I prefer getting most of my skillups from fishing in the Blackmouth/Firefin/Wreckage pools that I find, so I feel like I’m accomplishing something while I’m fishing, with the chance of getting loot from the occasional chest. Fish are also the best source of cooking mats to skill up, because they rarely require spices or additional mats. Why skill up cooking? Most of the recipes that you can make with meat that drops off beasts will give you a +2/+4/+6/+8/+10/+XX Stamina & Spirit buff for 15 minutes. I like any edge that a buff gives me, and free health is nice. The higher recipes can also have other bonuses, instead of Stamina.
Fishing will pay off as well. Even in early areas like the Ratchett coastline, you can run up and down the coast in the Oily Blackmouth Pools/Wreckage Pools and get a lot of Oily Blackmouth fish, which sell well on the AH to Alchemists. You also have the chance to get unlocked lockboxes, which contain BOLTS of cloth, varying types of leather, mana/health potions, and silver. Stranglekelp is also a frequent drop. I used to sneak down to Tanaris with my lvl 25 Hunter and fish down the coastline from Steamwheedle port (needs 225 fishing skill + lure to prevent getaways), finding Oily Blackmouth/Firefin/Stonescale Eel/Wreckage pools. Those pools will often yield Mithril lockboxes, which gave me BOLTS of mageweave and runecloth, thick and rugged leather, recipes, silver, and lvl 44 weapons (which I would disenchant). This was way before I could kill humanoids that dropped mageweave and runecloth, and it was relatively safe because the turtles don’t attack you. Just watch out for enemy players and the Bloodsail Buccaneers.
Looking forward to making a lvl 19 twink for the battlegrounds? Be aware that most twinks have the +12 stamina/+5 fishing boots and +15 stamina/+5 fishing hat from the Stranglethorn Fishing Extravaganza (insert link from the fishing page). Skill up your fishing to 150, equip a +100 lure, use a Strong Fishing pole (+5 fishing), and you’ll be good to fish in Stranglethorn. I’d recommend setting your hearthstone in Booty Bay the night before, and swimming out to Yo’jamba????? Island before logging out for the night. The fishing contest is 2-4 pm every Sunday, SERVER time. On Demon soul, that means 11 am to 1 pm California time. I hate getting up early on weekends, but it’s worth it for the bonuses to a twink. You also have a slim chance of winning the contest, with a choice of a fishing pole you can’t use before level 50, or a trinket that turns you into a fish, much like a Druid’s Aqua form.
Level up to at least 50-75 fishing skill in the beginning locations, before trying to fish in one of the capitol cities for better drops of fish. You can level from 1-375 in capitol cities, since leveling is ONLY based on successful catches, but it wouldn’t be worth it. I prefer getting most of my skillups from fishing in the Blackmouth/Firefin/Wreckage pools that I find, so I feel like I’m accomplishing something while I’m fishing, with the chance of getting loot from the occasional chest. Fish are also the best source of cooking mats to skill up, because they rarely require spices or additional mats. Why skill up cooking? Most of the recipes that you can make with meat that drops off beasts will give you a +2/+4/+6/+8/+10/+XX Stamina & Spirit buff for 15 minutes. I like any edge that a buff gives me, and free health is nice. The higher recipes can also have other bonuses, instead of Stamina.
Fishing will pay off as well. Even in early areas like the Ratchett coastline, you can run up and down the coast in the Oily Blackmouth Pools/Wreckage Pools and get a lot of Oily Blackmouth fish, which sell well on the AH to Alchemists. You also have the chance to get unlocked lockboxes, which contain BOLTS of cloth, varying types of leather, mana/health potions, and silver. Stranglekelp is also a frequent drop. I used to sneak down to Tanaris with my lvl 25 Hunter and fish down the coastline from Steamwheedle port (needs 225 fishing skill + lure to prevent getaways), finding Oily Blackmouth/Firefin/Stonescale Eel/Wreckage pools. Those pools will often yield Mithril lockboxes, which gave me BOLTS of mageweave and runecloth, thick and rugged leather, recipes, silver, and lvl 44 weapons (which I would disenchant). This was way before I could kill humanoids that dropped mageweave and runecloth, and it was relatively safe because the turtles don’t attack you. Just watch out for enemy players and the Bloodsail Buccaneers.
Looking forward to making a lvl 19 twink for the battlegrounds? Be aware that most twinks have the +12 stamina/+5 fishing boots and +15 stamina/+5 fishing hat from the Stranglethorn Fishing Extravaganza (insert link from the fishing page). Skill up your fishing to 150, equip a +100 lure, use a Strong Fishing pole (+5 fishing), and you’ll be good to fish in Stranglethorn. I’d recommend setting your hearthstone in Booty Bay the night before, and swimming out to Yo’jamba????? Island before logging out for the night. The fishing contest is 2-4 pm every Sunday, SERVER time. On Demon soul, that means 11 am to 1 pm California time. I hate getting up early on weekends, but it’s worth it for the bonuses to a twink. You also have a slim chance of winning the contest, with a choice of a fishing pole you can’t use before level 50, or a trinket that turns you into a fish, much like a Druid’s Aqua form.
Chock full of engineering tips
Engineering tips
A side note about the Target dummies and Compact Harvester kits. Don’t forget to click on them when they break down/get destroyed. You’re able to loot them for almost as much of the materials needed to make them, making it very easy to keep your supply full. In the new patch, you can now make fused wiring from a recipe you can buy in Winterspring, but I usually just get them from the wreckage of target dummies.
Engineering bags – type tool in the search bar of the AH whenever you go to it. A lot of times, the Fel Iron Toolbox will be posted really, really cheap. I’d advise bidding at around 5 gold, buyout as high as 6-7 gold. This item takes 10 Fel Iron bars to make, so if you want to bid on them, and have an engineering buddy make them, that’s your decision. I hadn’t seen it on the AH on Daggerspine in a while, so when a lvl 70 paladin 375 Goblin engineer posted he was looking for work, I asked him to make 4 of them for me, my mats and a 1g tip each. He had never heard of it! So, I asked him to wait while my mage alt warped to Exodar to pick up the schematic from engineering supplies (4 gold), and I gave the recipe to him in lieu of a tip. Horde players, the schematic is in Silvermoon, btw.
It’s a 24-slot Engineering materials bag that is invaluable. Keep it in one of your bank slots, and bring it out when you’re ready to make stuff. I wouldn’t advise keeping it on your person, because only engineering mats can go in it, whereas anything will fit in your regular bags.
Matter of fact, I’d advise against keeping any specialty bag in your equipment bag slots. Soul bags, enchanting bags (maybe you can keep at higher levels, to D/E stuff you find on runs), mining bags, herb bags……keep it in the bank. You’re not always going to find enough stuff to fill a specialty bag, but you’ll fill a regular bag quickly.
Buy Mageweave/Runecloth/Netherweave bags as soon as possible, because smaller bags limit your farming time (try to get Traveler’s bags or Mooncloth bags if possible, because Netherweave bags are BOE, and you might be replacing them later with 18-20 slot bags). You’ll only really buy them on the weekend, since everyone is on, and trying to sell off their items to make a few silver. Sell your used bags during the week, to make the most money on them. You might stumble onto some deals during the week, but they’re few and far between.
1/21/08 Update: I’m going to try to have my soul pouch on my 3rd bag slot, and consolidate my normal buffing items and engineering bombs into my 2nd bag slot. I’ll carry a bag with me to be able to switch out to carry normal items, but at least all the souls will still be in the bag. I just haven’t encountered situations where I really use up a lot of souls. Normally I’m good with just one. Maybe in situations where I sacrifice my voidwalker?
Check engineering suppliers as well. You can buy Gyrochronomatum from them for around 27-30 silver (depending on your rep), and immediately post Gyrochronomatum on the AH for about 2 gold each, because Gyrochronomatum and Frost Oil are required for turn-in quests at level 35 in the Badlands.
If you’re lucky enough to be able to find great deals on Gyrochronomatum in the Auction house, and you don’t have to make them, good going. If not, be prepared to make quite a few, for the Compact Harvester kit and other goodies.
Additionally, you can buy Silver contacts for around 1 silver each. Don’t – even - think of making Silver contacts. 1 Silver Ore or Bar go for 50 silver to 1 gold each on the servers I play on, making it stupid to waste the mats. Save Silver bars to sell or use in JC/Blacksmithing. A 20 stack of silver contacts (probably more than you’ll ever need, unless you go Goblin) will cost you 20 silver, but would have cost you 2-4 gold in potential profits on the AH.
Also, for low levels, they’re a great source for Coarse Blasting powder. Coarse and Heavy stones are in high demand, so they sell for 2-3 gold a stack regularly, but Dense and Solid stone are usually dirt cheap for some reason. Use maybe 20 Coarse stones to boost your skill levels at the appropriate time, and never make it again. You can buy Coarse Blasting Powder for 48 copper, so a stack would cost you less than 10 silver. If you’re a miner, either sell the Coarse stone, or if you have a Blacksmith, send it to them, because they can always use it for making Golden rods and twink armor.
Check the Auction house! A lot of times, people will post engineering parts for dirt cheap (quitters or powerlevelers), and it’s more economical to buy them off the AH, and post the raw materials that YOU farm for more money than you spent. Look under Trade Goods for the Parts/Explosives/Devices sections to see what engineering goodies you can hopefully buy cheaply, or bid on.
Update 11/19/07 – If I start a 3rd account, I’m going to constantly be on the lookout for engineering parts and tools. Daggerspine had steel bars posted individually for 60-77 silver when I wanted to make the Gyrochromatic (xxxx) Adjuster, but I was able to find the Adjuster for 40 copper in the AH later on, multiple times. I’d also advise constantly scanning for goggles in the AH, so you can just sell your mats on the AH.
My theoretical Auction house alt would now be scanning for gems/pearls, Recipes for all professions, Engineering parts/tools/explosives/para (which would pick up the Parachute Cloak)/goggles/Deepdive Helmet/Gnom (which would capture all gnomish devices)/Gobl (which would pick up all goblin devices)/Mech (which would pick up the Mechanics overalls and mechanical dragonlings), Mageweave cloth, and bags.
If you do buy mats off the AH, look for a price difference in mats. The price of Ore and the price of Bars will vary. You could buy 20 Mithril bars for 10 gold, and then buy 20 Mithril ore for only 5 gold. Check before you buy. If you take up engineering, take up mining, or have an alt that does, so you can smelt your own bars. I powerleveled mining on one character on each of my accounts, so I could have someone who could smelt Mithril. There was such a price difference between ore and bars that it was a cost-effective decision; and I needed a lot of mithril bars, way before the toon could survive in areas that had mithril veins.
10/25/07
Be aware that when you’re powerleveling engineering, a lot of items will be used in other recipes. I hate wasting a potential skill point, so I always try to anticipate my needs, and make the items in bulk when I’ll get a skillup from them, instead of later when they’d be grayed out. The Flying Tiger Goggles are used in the recipe for the Green-Eye goggles, which is used in turn for Fire goggles. Don’t vendor them if you’re going to use them for Fire goggles later on, if you found a helm that you’re going to use in the meantime. In the same spirit, make 2 Mithril mechanical Dragonlings at level 250+ Engineering (it stays orange and yellow for a long time, so you might use the 250’s-260’s for some other items first), because you’ll be using one at level 300 to make an Arcanite dragonling (If you’ve picked up the recipe on the AH). Make 2 for each toon you have that has engineering, or maybe hold off on it and have your twink do it later.
On my Ally account, I’m going to powerlevel my lvl 22 Gnome Warlock to 225+ engineering so she can make 8 Parachute Cloaks for my other characters (and she’ll get some skill points too), and then they can Slowfall like my mage does. You don’t get that much of a float time, but as long as you do it before you hit the ground, it’s all good. Think H.A.L.O. – High Altitude, Low Opening, and you’ll be fine. It’s wise to equip your parachute cloak when using the Transport: Gadgetzan trinket, because I’ve read stories of people appearing 50 feet up in the air, instead of appearing in the transporter.
11/6/07
I just powerleveled my lvl 22 Dwarf hunter Ryoushigishi to 225 Engineering, and I did it the smart way, for once. Once I unlock Artisan level Engineering, I usually make Big Bronze Bombs from 150-170 or so, so I’ll have enough bombs to keep me stocked. Quit doing that!!!! I need to not do that anymore, because it wastes potential skill points that I could have used on making Bronze Frameworks and Gyrochronomatum, which are used in the bombs and devices that I really want to make a lot of, like Explosive Sheep (decent choice for low level Paladin Engineers), Compact Harvester Reapers, and Goblin Land Mines. Mmmm, I love land mines. 394 to 506 damage to the enemy that steps on it, and I believe it also does AOE damage to enemies close to the one who triggered it. I’ll have to check it while doing some chain trapping practice. Edit: It does do AOE damage.
One good thing about having 225 engineering is…….I can equip my Parachute Cloak! I love that they gave it a cooldown of only 30 seconds or so. I also bought 2 Spellpower Goggles Xtreme on the AH at 1 gold each, which is way cheaper than buying the mats. 2 Star Rubies would cost about 6 gold alone, not to mention the leather. I sent 1 to Ryo, and the other to Gwiddonyn (Gnome Warlock). There’s definitely less farmers on the Daggerspine Alliance side, compared to Horde Demon Soul. I had bought the Xtreme goggles for Clockwrkmage (mage) earlier off the AH, so I only need to make them for Tsuris (Shaman), Hangfire (Druid) , Kishigishi (Paladin), and maybe one for Doomslinger (Twink hunter), for when she grows up and gets out of lvl 19 BG’s. My warrior and Rogue don’t need them, and I’ll be making green LW helms for them soon anyway.
12/26/07
Where are the best places to powerlevel engineering? Undercity is the best for Horde, hands down. You can perch on the counter, talk to the trainer, and use the forge and anvil right behind him (not to mention that he also gives the Gnomish/Goblin engineering quests at level 30). If you need mats from your bank or the mailbox, the wheel design of UC is more convenient than the sprawl of Orgrimmar. Thunder Bluff has their apprentice engineering trainer on a mountain, past a mine full of low level mobs, so it’s not even worth considering going to that one. Silvermoon has the trainer around the corner from the forge, with the bank a little walk away.
For Allies….Blizzard doesn’t like you, and thinks you need to exercise. Ironforge has the worst setup that I’ve seen, placing the trainer in the northeast corner, the Forge in the middle, and your bank near the entrance. It’s almost simpler to have your alts mail you mats instead of getting them out of your bank, since there’s a mailbox right by the trainer. Stormwind has the engineering trainer across the plaza from the forge, but your bank and mailbox are all the way across the city. I’d recommend going to Gadgetzan at level 20 if it’s possible for you, just for the sheer convenience of having your bank/mailbox/forge/trainer all in the same little area. If you get killed on the way over, just ghost travel to the city, log out, log back in, and resurrect at the graveyard east of the city.
1/10/08
Since Ryoushigishi hit level 30, I was able to complete the Gnomish Engineering quest, all in Ironforge. They’ve done a lot of tweaking to the game during the last patch, simplifying it so that you don’t have to go to Booty Bay to turn in and access Gnomish Engineering schematics. At least, that’s what I’ve found on the Alliance side. When Thrillkiller takes up Engineering in Undercity, I’ll find out for Horde side. They also changed the Gnomish goggle stats, much like the White Bandit Mask. Before, the Gnomish goggles gave about 9 Strength and 9 Agility, which would be good for a level 30 leatherwearer (mail wearers have Blacksmith created helms), but now it gives 9 stamina and 9 spirit, with + 11 magic damage and healing. Kind of a mix between the Spellpower goggles and the other +9 stamina goggles XXXX. Not worth making, especially considering that you have to use 3 of the previous goggle recipes to make this one.
1/21/08
I’m rethinking having Paladins go thru Gnomish engineering, dropping it, and picking up Goblin engineering. The only 2 reasons I was going to do that was so that they could make the Gnomish Attack Chicken and the Death ray, both of which are BOP. However, the attack chicken just Crits for 1 damage, and buffs you with a attack Squawk, which I think speeds up your attack speed. The Death ray is supposed to do good damage, but I hardly ever have it equipped, since I usually have my attack pet trinkets in that slot. I’m going to do it on my Ally account, since I’ve already gotten to 31, and picked Gnomish, and gotten the schematic for Lil’ Smokey. For Horde side, I’ll just go Goblin from the start. It’ll be nice to try out Goblin engineering, since I’ve made 4 gnomish engineers so far, and know exactly what each device does. It’ll definitely be nice to have the “Big One”, and other high damage/large area bombs.
A side note about the Target dummies and Compact Harvester kits. Don’t forget to click on them when they break down/get destroyed. You’re able to loot them for almost as much of the materials needed to make them, making it very easy to keep your supply full. In the new patch, you can now make fused wiring from a recipe you can buy in Winterspring, but I usually just get them from the wreckage of target dummies.
Engineering bags – type tool in the search bar of the AH whenever you go to it. A lot of times, the Fel Iron Toolbox will be posted really, really cheap. I’d advise bidding at around 5 gold, buyout as high as 6-7 gold. This item takes 10 Fel Iron bars to make, so if you want to bid on them, and have an engineering buddy make them, that’s your decision. I hadn’t seen it on the AH on Daggerspine in a while, so when a lvl 70 paladin 375 Goblin engineer posted he was looking for work, I asked him to make 4 of them for me, my mats and a 1g tip each. He had never heard of it! So, I asked him to wait while my mage alt warped to Exodar to pick up the schematic from engineering supplies (4 gold), and I gave the recipe to him in lieu of a tip. Horde players, the schematic is in Silvermoon, btw.
It’s a 24-slot Engineering materials bag that is invaluable. Keep it in one of your bank slots, and bring it out when you’re ready to make stuff. I wouldn’t advise keeping it on your person, because only engineering mats can go in it, whereas anything will fit in your regular bags.
Matter of fact, I’d advise against keeping any specialty bag in your equipment bag slots. Soul bags, enchanting bags (maybe you can keep at higher levels, to D/E stuff you find on runs), mining bags, herb bags……keep it in the bank. You’re not always going to find enough stuff to fill a specialty bag, but you’ll fill a regular bag quickly.
Buy Mageweave/Runecloth/Netherweave bags as soon as possible, because smaller bags limit your farming time (try to get Traveler’s bags or Mooncloth bags if possible, because Netherweave bags are BOE, and you might be replacing them later with 18-20 slot bags). You’ll only really buy them on the weekend, since everyone is on, and trying to sell off their items to make a few silver. Sell your used bags during the week, to make the most money on them. You might stumble onto some deals during the week, but they’re few and far between.
1/21/08 Update: I’m going to try to have my soul pouch on my 3rd bag slot, and consolidate my normal buffing items and engineering bombs into my 2nd bag slot. I’ll carry a bag with me to be able to switch out to carry normal items, but at least all the souls will still be in the bag. I just haven’t encountered situations where I really use up a lot of souls. Normally I’m good with just one. Maybe in situations where I sacrifice my voidwalker?
Check engineering suppliers as well. You can buy Gyrochronomatum from them for around 27-30 silver (depending on your rep), and immediately post Gyrochronomatum on the AH for about 2 gold each, because Gyrochronomatum and Frost Oil are required for turn-in quests at level 35 in the Badlands.
If you’re lucky enough to be able to find great deals on Gyrochronomatum in the Auction house, and you don’t have to make them, good going. If not, be prepared to make quite a few, for the Compact Harvester kit and other goodies.
Additionally, you can buy Silver contacts for around 1 silver each. Don’t – even - think of making Silver contacts. 1 Silver Ore or Bar go for 50 silver to 1 gold each on the servers I play on, making it stupid to waste the mats. Save Silver bars to sell or use in JC/Blacksmithing. A 20 stack of silver contacts (probably more than you’ll ever need, unless you go Goblin) will cost you 20 silver, but would have cost you 2-4 gold in potential profits on the AH.
Also, for low levels, they’re a great source for Coarse Blasting powder. Coarse and Heavy stones are in high demand, so they sell for 2-3 gold a stack regularly, but Dense and Solid stone are usually dirt cheap for some reason. Use maybe 20 Coarse stones to boost your skill levels at the appropriate time, and never make it again. You can buy Coarse Blasting Powder for 48 copper, so a stack would cost you less than 10 silver. If you’re a miner, either sell the Coarse stone, or if you have a Blacksmith, send it to them, because they can always use it for making Golden rods and twink armor.
Check the Auction house! A lot of times, people will post engineering parts for dirt cheap (quitters or powerlevelers), and it’s more economical to buy them off the AH, and post the raw materials that YOU farm for more money than you spent. Look under Trade Goods for the Parts/Explosives/Devices sections to see what engineering goodies you can hopefully buy cheaply, or bid on.
Update 11/19/07 – If I start a 3rd account, I’m going to constantly be on the lookout for engineering parts and tools. Daggerspine had steel bars posted individually for 60-77 silver when I wanted to make the Gyrochromatic (xxxx) Adjuster, but I was able to find the Adjuster for 40 copper in the AH later on, multiple times. I’d also advise constantly scanning for goggles in the AH, so you can just sell your mats on the AH.
My theoretical Auction house alt would now be scanning for gems/pearls, Recipes for all professions, Engineering parts/tools/explosives/para (which would pick up the Parachute Cloak)/goggles/Deepdive Helmet/Gnom (which would capture all gnomish devices)/Gobl (which would pick up all goblin devices)/Mech (which would pick up the Mechanics overalls and mechanical dragonlings), Mageweave cloth, and bags.
If you do buy mats off the AH, look for a price difference in mats. The price of Ore and the price of Bars will vary. You could buy 20 Mithril bars for 10 gold, and then buy 20 Mithril ore for only 5 gold. Check before you buy. If you take up engineering, take up mining, or have an alt that does, so you can smelt your own bars. I powerleveled mining on one character on each of my accounts, so I could have someone who could smelt Mithril. There was such a price difference between ore and bars that it was a cost-effective decision; and I needed a lot of mithril bars, way before the toon could survive in areas that had mithril veins.
10/25/07
Be aware that when you’re powerleveling engineering, a lot of items will be used in other recipes. I hate wasting a potential skill point, so I always try to anticipate my needs, and make the items in bulk when I’ll get a skillup from them, instead of later when they’d be grayed out. The Flying Tiger Goggles are used in the recipe for the Green-Eye goggles, which is used in turn for Fire goggles. Don’t vendor them if you’re going to use them for Fire goggles later on, if you found a helm that you’re going to use in the meantime. In the same spirit, make 2 Mithril mechanical Dragonlings at level 250+ Engineering (it stays orange and yellow for a long time, so you might use the 250’s-260’s for some other items first), because you’ll be using one at level 300 to make an Arcanite dragonling (If you’ve picked up the recipe on the AH). Make 2 for each toon you have that has engineering, or maybe hold off on it and have your twink do it later.
On my Ally account, I’m going to powerlevel my lvl 22 Gnome Warlock to 225+ engineering so she can make 8 Parachute Cloaks for my other characters (and she’ll get some skill points too), and then they can Slowfall like my mage does. You don’t get that much of a float time, but as long as you do it before you hit the ground, it’s all good. Think H.A.L.O. – High Altitude, Low Opening, and you’ll be fine. It’s wise to equip your parachute cloak when using the Transport: Gadgetzan trinket, because I’ve read stories of people appearing 50 feet up in the air, instead of appearing in the transporter.
11/6/07
I just powerleveled my lvl 22 Dwarf hunter Ryoushigishi to 225 Engineering, and I did it the smart way, for once. Once I unlock Artisan level Engineering, I usually make Big Bronze Bombs from 150-170 or so, so I’ll have enough bombs to keep me stocked. Quit doing that!!!! I need to not do that anymore, because it wastes potential skill points that I could have used on making Bronze Frameworks and Gyrochronomatum, which are used in the bombs and devices that I really want to make a lot of, like Explosive Sheep (decent choice for low level Paladin Engineers), Compact Harvester Reapers, and Goblin Land Mines. Mmmm, I love land mines. 394 to 506 damage to the enemy that steps on it, and I believe it also does AOE damage to enemies close to the one who triggered it. I’ll have to check it while doing some chain trapping practice. Edit: It does do AOE damage.
One good thing about having 225 engineering is…….I can equip my Parachute Cloak! I love that they gave it a cooldown of only 30 seconds or so. I also bought 2 Spellpower Goggles Xtreme on the AH at 1 gold each, which is way cheaper than buying the mats. 2 Star Rubies would cost about 6 gold alone, not to mention the leather. I sent 1 to Ryo, and the other to Gwiddonyn (Gnome Warlock). There’s definitely less farmers on the Daggerspine Alliance side, compared to Horde Demon Soul. I had bought the Xtreme goggles for Clockwrkmage (mage) earlier off the AH, so I only need to make them for Tsuris (Shaman), Hangfire (Druid) , Kishigishi (Paladin), and maybe one for Doomslinger (Twink hunter), for when she grows up and gets out of lvl 19 BG’s. My warrior and Rogue don’t need them, and I’ll be making green LW helms for them soon anyway.
12/26/07
Where are the best places to powerlevel engineering? Undercity is the best for Horde, hands down. You can perch on the counter, talk to the trainer, and use the forge and anvil right behind him (not to mention that he also gives the Gnomish/Goblin engineering quests at level 30). If you need mats from your bank or the mailbox, the wheel design of UC is more convenient than the sprawl of Orgrimmar. Thunder Bluff has their apprentice engineering trainer on a mountain, past a mine full of low level mobs, so it’s not even worth considering going to that one. Silvermoon has the trainer around the corner from the forge, with the bank a little walk away.
For Allies….Blizzard doesn’t like you, and thinks you need to exercise. Ironforge has the worst setup that I’ve seen, placing the trainer in the northeast corner, the Forge in the middle, and your bank near the entrance. It’s almost simpler to have your alts mail you mats instead of getting them out of your bank, since there’s a mailbox right by the trainer. Stormwind has the engineering trainer across the plaza from the forge, but your bank and mailbox are all the way across the city. I’d recommend going to Gadgetzan at level 20 if it’s possible for you, just for the sheer convenience of having your bank/mailbox/forge/trainer all in the same little area. If you get killed on the way over, just ghost travel to the city, log out, log back in, and resurrect at the graveyard east of the city.
1/10/08
Since Ryoushigishi hit level 30, I was able to complete the Gnomish Engineering quest, all in Ironforge. They’ve done a lot of tweaking to the game during the last patch, simplifying it so that you don’t have to go to Booty Bay to turn in and access Gnomish Engineering schematics. At least, that’s what I’ve found on the Alliance side. When Thrillkiller takes up Engineering in Undercity, I’ll find out for Horde side. They also changed the Gnomish goggle stats, much like the White Bandit Mask. Before, the Gnomish goggles gave about 9 Strength and 9 Agility, which would be good for a level 30 leatherwearer (mail wearers have Blacksmith created helms), but now it gives 9 stamina and 9 spirit, with + 11 magic damage and healing. Kind of a mix between the Spellpower goggles and the other +9 stamina goggles XXXX. Not worth making, especially considering that you have to use 3 of the previous goggle recipes to make this one.
1/21/08
I’m rethinking having Paladins go thru Gnomish engineering, dropping it, and picking up Goblin engineering. The only 2 reasons I was going to do that was so that they could make the Gnomish Attack Chicken and the Death ray, both of which are BOP. However, the attack chicken just Crits for 1 damage, and buffs you with a attack Squawk, which I think speeds up your attack speed. The Death ray is supposed to do good damage, but I hardly ever have it equipped, since I usually have my attack pet trinkets in that slot. I’m going to do it on my Ally account, since I’ve already gotten to 31, and picked Gnomish, and gotten the schematic for Lil’ Smokey. For Horde side, I’ll just go Goblin from the start. It’ll be nice to try out Goblin engineering, since I’ve made 4 gnomish engineers so far, and know exactly what each device does. It’ll definitely be nice to have the “Big One”, and other high damage/large area bombs.
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