Monday, August 31, 2009
At level 72, I finally decided to level Bloodshrike the rest of the way from 420ish Alchemy all the way to 450. One of the easiest and cheapest professions to max, I only had to do some Earthsiege and Skyflare transmutes, and badda-boom, I'm 450. Along the way I noticed some very nice bonuses that Alchemists have - Flask of the North, Endless Mana Potion, and Endless Health Potion are 3 potions that an Alchemist can use, and will not be consumed on use. Think about that, people! While the health from the potion isn't much for someone with 10k health already, it's nice to top off after a fight. Same with the mana potion. Before, I would have to switch to Aspect of the Viper after every 5 mobs or so, to regen my 5k mana. Now, I make it a game to see how low I can get my mana before chugging the mana pot. With only a 1 minute cooldown, I literally would never have to switch to AotV again while questing.
And with a proper macro, it can be made to be easily used.
/cast [nomodifier] superduper high level healing potion, for use in combat
/cast [modifier:alt] Endless Mana Potion
/cast [modifier:ctrl] Endless Healing Potion
Demon Soul is my first server, and as such, I made some mistakes or choices that I rethought with my other 2 servers. On Daggerspine, I have a warlock as my alchemist, and on Darrowmere, my priest is my alchemist/inscriptionist. But, it's nice to know that it's not a wasted profession slot that one of my other toons could have done for me.
I even had my Rogue on Demon Soul going for Weaponsmithing for a while, before I made him into a miner, and then when my DK blew past him in Mining/Skinning, had him take up Skinning for when the DK would drop Skinning for Engineering at level 60.
Anyone else have any stories about changing professions midgame?