Wraith Flight on Demon Soul finally hit level 25 yesterday, with a big sigh of relief from me. I don't have to pay people anymore!! It's not about the gold, but I felt obligated to log in to see if I owed people money, as I didn't want people to have to wait forever to get paid, like the copycat guild Guild Bonus made them do.
Exactly how much gold did I pay out? Given that I leveled it to level 2 myself, that's 16.58 million gxp subtracted from the grand total of 845.67 million gxp, leaving 829.09 million gxp needed to get from level 2 to level 25. Grand total of contributions from all my toons = 150,107,791 subtracted from 845,670,000 = 695,562,209 guild xp that my guildies were paid for. At 1 gold per 1k guild xp, and allowing for people who didn't hit a payment mark, I probably paid out 695 THOUSAND gold over the past year.
In retrospect, I probably should have just paid someone for their high level guild, like E at the Altchronicles did, who I discovered from a comment on a BigBearButt post.
The difference between owning the guild, as opposed to just being a regular member and contributing, is that I can never ever be /gkicked. I am free to set policies, and I have faith that the Cash Flow perk, as well as the gold rewards for guild challenges, will eventually pay me back for the gold I've spent. I'd definitely have to /kick everyone if I decided to go on a long break, as you can be dethroned by members petitioning GM's if you've been offline for more than a month.
I don't know what it is, I'm just highly self-reliant (loner), probably from the influence of Diablo II, where I would buy items I wanted from players using my carefully hoarded gems (P Rubies ftw!), instead of doing countless Baal runs hoping that the items I wanted would drop. In WoW, I pay people to help the guild, instead of just hoping that they would, or having to run dungeons/BG's ad nauseum to benefit them, even when I didn't want to, so they'd stay in the guild.
Being a GM of a guild has drawbacks, you always have to be offering something, be it gold, dungeon runs, PvP, or raiding. If you offer nothing, people will leave.